
C1 E1: Orientation and Assignment | Part 2 | The House of Glass
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The mission takes a fiery turn as the party walks straight into their first combat encounter—a dangerous showdown with a flaming skull that threatens to reduce an entire bakery to ash.
The team takes heavy damage and quickly realizes brute force won’t be enough. Outmatched and overwhelmed, they’re forced to think outside the box to neutralize the threat before everything goes up in smoke.
But the fight leaves more than just scorch marks. As the dust settles, cracks begin to form in the group. With frustrations mounting and one party member’s weaknesses on full display, tension simmers just beneath the surface.
About House of Glass House of Glass is a cinematic, story-rich Dungeons & Dragons actual play series set in a high-fantasy, corporate-dystopian world. Episodes run 30–45 minutes, release three times a week, and focus on immersive worldbuilding, dynamic combat, and emotionally grounded roleplay.
Subscribe to follow the party as they navigate deadly threats, cosmic secrets, and the growing pressure of working under Cosmo Corp’s watchful eye.

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