Couverture de Wizards, Conventions, and Deep-Dreams

Wizards, Conventions, and Deep-Dreams

Wizards, Conventions, and Deep-Dreams

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We kick things off with a little Harry Potter talk, diving into the books, the lore, and how one ghost plays a huge role in the story. From there, we get into the Wizarding World games and all the crazy details behind the magic.


Then, Thomas talks about Gary Con, a convention dedicated to Dungeons & Dragons and other tabletop games. Kyle shares a wild story from a convention he attended (because something crazy always happens at these things).


Somehow, that leads us to discussing the weird stuff we like to say to random strangers—because why not? But things take a turn when we start talking about our most vivid dreams and go into a deep dive on dream logic, strange experiences, and the kind of dreams that leave you wondering what the hell just happened.

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