Couverture de Skeleton Songs

Skeleton Songs

Skeleton Songs

De : Lottie Bevan & Alexis Kennedy
Écouter gratuitement

À propos de ce contenu audio

A games and literature podcast all about stories and game dev, from London-based indie developers Weather Factory. Currently all about making a CRPG with a two-person team.

© 2026 Skeleton Songs
Art Science-fiction
Épisodes
  • "Imaginarium"
    Mar 2 2026

    What's the 'double or half' rule? Why is game design like Khazad-dûm? What the hell is a quaternion? No, really, we don't know. Join AK and Lottie for another jaunt through game dev, via narrative modifiers, infinite nuns and 'entering the Mansus', for the first time ever...

    Support the show

    Afficher plus Afficher moins
    1 h
  • "The Kazoo Variants"
    Feb 16 2026

    "There are games where the player is having fun and games where the designer is having fun." - Sid Meier

    Maps! Music! British pre-decimal currency! We discuss planning game narratives around major player choices, Mike Rosewater's 'complexity budget' and why putting little stamps on bank notes is not a good idea.

    Support the show

    Afficher plus Afficher moins
    1 h et 1 min
  • "Agave Aeterna"
    Feb 2 2026

    "What we want is a sort of semi-glutide octi-frenetic image that is kinda made of lighting and also is a baby..."

    This week AK and Lottie discuss how art direction works, how to balance being weird with being commercially viable, how we're building Travelling At Night's entirely 2D visual world, and how to paint a tree. All while accidentally revealing what we suspect might be our next Weather Factory game and answering our first batch of mail bag entries.

    Support the show

    Afficher plus Afficher moins
    1 h
Aucun commentaire pour le moment