Couverture de Bit Storm

Bit Storm

Bit Storm

De : Ben Slinger and Trevor Scott
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A comedy game design podcast by two guys who know nothing about comedy nor game design. Join Trevor Scott and Ben Slinger as they take prompts from random word generators, movies, game titles and more and turn them into occasionally hilarious but always interesting game designs.Copyright 2024 Ben Slinger and Trevor Scott Art Science-fiction
Épisodes
  • Enhance... Enhance
    Jul 5 2026

    Ben and Trev are back in the lounge for another round of Click Pitch and attempt to forge them into game designs. This week's creations include:

    an extraction shooter where you must navigate a family through a series of distractions like timeshare presentations;

    a high-stakes investigation into the theft of a gold-finned goldfish that leads to a very specific, "enhanced" point-and-click shootout;

    a survival game set on a vessel where players must select the correct items from a large pool to survive 17 different environmental hazards;

    and a triage simulator where you manage a hospital for magical snowmen and decide which ones can be saved.

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    29 min
  • Edging: The Video Game
    Jun 28 2026

    Ben and Trevor play some game jam sized Click Pitch, coming up with designs such as:

    • having to go to a lot of trouble to play the game you actually want to play
    • a game of social cues that might have a surprise at the end
    • having to fire a powerful Homelander-esque superhero
    • and more!

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    32 min
  • Random Food Tangent
    Jun 21 2026

    Ben and Trevor take a significant detour from their usual routine this week, embarking on an unusually large and lengthy exploration of culinary possibilities. They spend a considerable amount of time debating the merits of "fusion" foods like meatloaf Swiss rolls with relish, various international-style burritos (including spaghetti, pizza and HSP varieties), and the precise technical requirements for the perfect piece of toast involving Vegemite and cheese.

    Despite the heavy detour into food science, they still manage to play a few rounds of Click Pitch to develop some game designs:

    • A tactile investigation into document forgery and provenance
    • A competitive county fair game involving the production and judging of prize-winning sausages
    • A high-stakes logistics simulation for packing grocery bags under specific environmental conditions
    • An investigative game where you must find out why solar systems are being wiped out in a section of the milky way, and we are headed to that spot.

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    38 min
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