Couverture de Monster Hunting 201

Monster Hunting 201

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L'offre prend fin le 15 Juillet 2026 à 23 h 59.
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Monster Hunting 201

De : Andrew Karevik
Lu par : Rachel Leblang
Essayez pour 0,00 €/mois

3 mois pour 0,99 €/mois, puis 5,99 €/mois. Possibilité de résilier chaque mois. Offre valable jusqu'au 15 juillet 2026 à 23 h 59.

Acheter pour 15,00 €

Acheter pour 15,00 €

Since the day I turned into a Venator, I had been doing everything on my own. From tracking monsters to setting traps, I could count on no one but myself.

Luckily, things have changed. With the creation of the first Lodge in centuries, I now have recruits to follow in my footsteps, recruits who each have their own special class and abilities.

Still, that doesn't mean that I can slack off. The Zinoss Jungle is far from a safe place. There are myriad other monsters roaming the surface and Mulrand, the terrifying Titan who's reigning over this particular region.

If we want to have a chance to defeat him and bring villagers to the surface, we need to grow our ranks and power. Thankfully, as I push further into the jungle, I stumble upon a few new villages that might give us that edge that we lacked: new technology, miners, metal, engineers, as well as a few more recruits.

The more I hunt down those monsters, the more I can feel the malicious effects of the Hunter's Stare, the condition known to drive a Venator insane until he turns into a Dread Beast. I will need to find answers to that sentence, especially now that I have other fellow hunters who could fall victim to it.

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