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Long Live Mortal Kombat, Round 1

The Fatalities and Fandom of the Arcade Era

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Long Live Mortal Kombat, Round 1

De : David L. Craddock, John Tobias - foreword, James Rolfe - foreword
Lu par : Andy Ingalls
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To politicians and parents, Mortal Kombat was a menace to society. To gamers, it was a way of life. From dedicated hustlers who put thousands of miles on their odometers driving coast to coast to challenge the top players in arcades, to fans who devote their free time to collecting action figures, setting world records, and plumbing the depths of its lore, the Mortal Kombat franchise has topped sales charts for thirty years, and its popularity shows no signs of waning.

But before Mortal Kombat offended politicians and sold over 12 million units (and counting), executives at Midway saw it as filler—a stopgap between more promising games like NBA Jam.

Cocreators Ed Boon and John Tobias felt differently. But not even they could have imagined the phenomenon Mortal Kombat would become when it hit arcades in October 1992, or the controversy that would follow in its wake.

Based on extensive interviews, Long Live Mortal Kombat: Round 1 chronicles the arcade era of the video game industry's most infamous fighting series, the creative and technical hurdles its team had to clear, and the personal stories of the fans whose passion has made Mortal Kombat a pillar of popular culture.

©2022 David L. Craddock (P)2022 Tantor
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