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End Game

Wolfhounds, Book 6

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End Game

De : John Van Stry
Lu par : Kyf Brewer
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The fight has been a long one and a hard one, with many unseen events along the way. The end, however, is here.

The last battle of the war. The most important battle of the war. Soon they will leave for Cor Imperii, the capital of the empire. Soon, they will launch a head-on attack against Speaker Phillip T Neill of the Democratic People's Republic of Solaria. Soon, Chase will do what he swore to do: Kill Neill, personally, tear down the DPRS, abolish the Secret Police, the Loyalty Officers, and re-establish the Empire of Solaria.

There's just one last battle to fight to win the war.

Or is it? The last battle, that is. Neill has his doomsday weapon out there, somewhere, being developed in secret. It could kill billions, maybe more. Whole planets could be wiped out if it's not found and stopped before it can be finished, before it can be used.

There are also other players about. Other star kingdoms that have seen the inevitable decline that Neill and his government started when they lost access to the Tomb after killing off the prior emperor. In the hope of surviving, or perhaps just seeing the state of the decaying Democratic People's Republic, they've decided that some of those planets are ripe for the taking.

Which means that this battle may still have a few more rounds left in it before the Wolfhounds can, once and for all, return home.

©2025 John Van Stry (P)2025 Podium Audio
Aventure Militaire Science-fiction Space-opera
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