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Battle Spire: A Crafting LitRPG Book

Hundred Kingdoms, 1
Durée : 12 h et 20 min

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Description

Jack Kross only wanted to play the game. Now he’s fighting for his life.
 

When a mysterious hacker takes control of Hundred Kingdoms, Jack is trapped inside the fantasy VR world along with millions of other players. But Jack is in a worse predicament. He’s cornered in the very tower the terrorists have taken as their base; the only free player left within its walls. Even worse, in the real world, his body lies in a sweltering room with no hope of relief.
 

Playing the profession-based Scavenger class, and at a low level, Jack’s prospects of fighting his way out are next to impossible. Crafting gear, traps, and weapons, allying with a deadly dungeon master and an AI he can’t fully trust, Jack is in a race against time to save not just himself but the millions of players held hostage.
 

Battle Spire is a meeting of World of Warcraft and Die Hard, using crunchy LitRPG mechanics with a heavy focus on crafting. Listeners can expect to find in depth item and spell descriptions, along with stat tables and profession recipes.
 

Note: strong language is used throughout.

©2019 Michael Robert Miller (P)2019 Michael Miller

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  • Global
    3 out of 5 stars
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    5 out of 5 stars
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    3 out of 5 stars
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  • XtremeFantasy
  • 04/08/2019

Good story with excellent narration with one flaw.

I will start by saying the narrator is very good and portrays a good realism to the story. Having a scavenger as a class is great and what happens is a nice surprise. However, there is one thing in this book which I couldn’t get past and could only get half way through. The MC (main character) makes me not want to read more. This main character is a jerk, cocky, and whiny all at the same time. I don’t mind character flaws but dang is this character just unlikable. This might have been a portrayal of a gamer and as far as personality is not far off. I guess my problem is that there is no virtue to the character. Only out for themselves. I actually was really enjoying the world around him... just not him and I sadly had to stop reading. A Litrpg hinges on a couple elements. World building, MC, and adversity.

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    5 out of 5 stars
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  • Aaron Chavez
  • 02/09/2019

Great Book

I enjoyed the book and new rpg class addition of Scavenger. Awaiting the next one.

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    3 out of 5 stars
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    3 out of 5 stars
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  • Fractured Golem
  • 23/05/2019

Not So Crafty

First of all, Soundbooth Theater always makes an awesome production. It's easy to give a book a few extra stars just due to their performance, but I just can't do that in this case.

I just couldn't get into this book as I thought should, and for the life of me I couldn't put my finger on it at first. It was a lot of little things, and then I realized the problem. It's the game mechanics. They don't feel consistent, and sometimes goes against the rules of the game as previously laid out. For instance, the MC makes an attack that uses all of his 1K mana, and seconds later he expends 700 extra mana, without any explanation as to where it came from. When you're reading a book, you have to suspend your beliefs and delve into this new fantasy setting and accept the new. But when the rules of the universe aren't consistent, you start to see little holes in the tapestry of the story. Most of the time you can ignore them, but sometimes there are one too many and you think to yourself 'I don't believe this could happen'. Once you hit that point, you start looking at things harder. The more I listened, the more items didn't seem to make sense, and that just killed the story for me.

If you are able to ignore all of that, you might have a better listen than I did, but all that I can give this is an OK review score.

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    5 out of 5 stars
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  • william
  • 20/05/2019

great story

have to love sound booth theater for they work they do, makes every book that much more enjoyable. damn enjoyable to listen to and definitely would recommend it to anyone into litrpg

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    5 out of 5 stars
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  • Randy
  • 16/05/2019

Feeling Crafty

This is a fun read with excellent writing and great narration. Mr. Miller takes a self-centered individual and moves him towards "other-focused," outlook on life. The great thing is he did it in a fun and exciting way. I was disappointed book 2 was not already available when I finished Battle Spire.

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    5 out of 5 stars
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    4 out of 5 stars
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  • Ethan Smith
  • 09/05/2019

Excellent

Reminds me of a litrpg version of the original diehard.
Narration is very good good and story has a nice pace

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    5 out of 5 stars
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  • R. Alspaugh
  • 27/01/2020

Brilliant storytelling!

Everything about this was enjoyable!

I really hope for a sequel, an entire series even!

Craters don't get enough love and that's always been my favorite part of games! I would play the Scavenger class in an instant!

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    5 out of 5 stars
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  • Zohatu
  • 21/11/2019

Amazing book!

This book is so awesome! I love books like this so much. Every game that i play usually has some form of crafting and this book makes me want to find even more games like that and play them. I sincerely hope that the second book comes out soon! I can’t wait to see what adventures Jack and Ellie find. Keep up the awesome work!!

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    5 out of 5 stars
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    5 out of 5 stars
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    5 out of 5 stars
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  • Wesley
  • 23/10/2019

Fantasy Die Hard Is Accurate

You will likely see multiple reviews comparing this to Die Hard, but Fantasy, and that's entirely accurate. It's so accurate in fact, that the author even has a little joke or two about the very obvious inspiration/similarity in his work. If you are very familiar with the first Die Hard movie, you will recognize a particular scene, as a straight homage/joke. This isn't a criticism by the way, it's just an obvious fact of the material, so obvious the author acknowledges it in the work itself, to those who spot it. I found it incredibly funny, because about 30 minutes before the callback scene happened, I said to myself "Wow, this is Die Hard, but in a Fantasy world" and then the scene happens and I was like "Oh! Ok yeah, so the author knows it too, cool then!" xD

So, the book, points of interest:
Pros:
1. It's very funny, the various NPCs have a good sense of humor to them, especially several the protagonist encounters in the tower. The banter and quips they deliver were highly amusing, and I was audibly chuckling and laughing on several occasions.
2. The protagonist was not perfect, far from it. I've seen several reviews talking about how the protagonist is a jerk, and yes, he is to a degree. He's an "average" gamer, whatever that might mean. Or to put it better, he's a very typical archetype of the kind of person who regularly plays MMOs, to the point of being a detriment to their life. And those people DO exist, I've gamed with them in MMOs myself for decades. The ones who go into gaming to try and fill a void in their lives, and how it alters them when it stops working long term. This isn't a problem with the character...well I mean, yes it IS a problem, but that's the whole point of a character arc. He's not a chiseled jaw hero, summoned by the heavens to save the day. He's Random Schmuck 27, who logged in to just try and get some stuff done, but ended up in a situation beyond his control. His conflict on the emotional level is the key conflict for him, the leveling and getting upgrades stuff isn't the main focus, which is GOOD. Too many LitRPG novels think just piling upgrade scene after upgrade scene into the story, will make up for not having any actual story. Like The Land. That book series is just nothing but upgrades and powerups, the protagonist doesn't actually DO anything. But I digress. The upgrades and powerups are just the mechanic by which the protagonist of this book, deals with, and tries to overcome his emotional and internal problems. And it's done very well. He makes dumb choices, he acts like a jerk to his allies, he's sometimes greedy, because that's what a character flaw is for. If it doesn't impede and hinder the protagonist on their journey, then it's not a flaw, and not worth having in the story. Zoran is VERY flawed, and he knows it, but knowing you have a problem, doesn't solve the problem. It just means you sometimes know you are being a jerk, yet you do it anyway. His progression through the novel felt very real to me. He would make progress, then have a setback, usually of his own making. But where it leads to ultimately, is very satisfying.
3. Ok that was a long point, but an important one. Let's see, what else did I like? Oh! The pacing was well done, as well as the way the world interacted with the game world. A lot of LitRPG novels sort of gloss over the real world impact of the game, and focus entirely on the game world. Which isn't a bad thing really, it depends on how the story is structured. But when the author does try and bridge between the real/digital world, they can often drop the ball, and make things feel very...disconnected I guess. This doesn't happen in this book. It doesn't actually have much real world content, once the story gets going, but it's still always there, and Zoran is aware of it, and it's impact on what he is doing.
4. The gamer names that pop up from time to time were very funny, and were ironically appropriate given the context, as well as feeling like actual names a gamer would pick for themselves.

Cons:
1. .....I honestly can't really think of much really. I mean I'm sitting here, trying to think of any details that genuinely frustrated me, and I'm drawing a blank. Oh, I guess the frequency that the "person gets interrupted while telling important information to the protagonist" trope gets used a bit too much for my liking? I just find that trope really annoying, and overused, but that's a personal taste issue, and not really a major problem with the book.

So...yeah not really much to say by way of negative stuff, a solid book, a fun read. I'm looking forward to the next installment when it happens. If you like the LitRPG genre, and honestly, why would you be reading this review if you didn't? This is a solid purchase.

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    5 out of 5 stars
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    5 out of 5 stars
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    4 out of 5 stars
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  • Utilisateur anonyme
  • 15/08/2019

Solid story under a hard timeline

While the main character could be slightly annoying at times the story managed to progress both quickly and realistically in terms of power and character maturity without feeling rushed due to the fact that this story technically doesn't even last a full day.

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    5 out of 5 stars
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  • Carlos
  • 11/05/2019

Diehard meets Home Alone

One word: Daayumm!
Somebody entered the litrpg arena with their A-game stuff. The crunch could be better at some spots. Too WOW-ey for my taste, but an amazing all round story nonetheless. Must read for any fan of non harem power fantasy litrpgs.
The main character is an insufferable prick, so at least I can relate to him very well and all the side characters are extremely believable within their roles.

All in all, a very close 8/10 for me. I hope the sequel doesn't suffer too much from the ending.

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