Couverture de World 2: Inside (2016)

World 2: Inside (2016)

World 2: Inside (2016)

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In this episode game design professor Dr. Ada Wish, playwright Katie Coleman, and elite gamer Gia Szekeres discuss the design of 2016's Inside, which was ranked #92 on the Polaris List.

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  • Citations
    • The Playdead Unofficial Museum, created by TEN RAN 432
    • How Inside's levels were designed, by Alex Wiltshire at Rock, Paper, Shotgun
    • Three GDC talks given by the Playdead team including
      • Huddle Up! Making the [SPOILER] of 'INSIDE', 2017
      • Low Complexity, High Fidelity: 'INSIDE' Rendering, 2016
      • Temporal Reprojection Anti Aliasing in INSIDE, 2016



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