Couverture de The Three Thousands present Play List: The Video Games That Made Me

The Three Thousands present Play List: The Video Games That Made Me

The Three Thousands present Play List: The Video Games That Made Me

De : The Three Thousands
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Welcome to the Play List podcast where we talk to Artists, Designers, Engineers, Musicians, Athletes and all kinds of people from all walks of life to uncover a little bit about them and the video games that influenced them along the way.The Three Thousands Science-fiction
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    Épisodes
    • The Three Thousands presents Play List : Episode 6 - Lu Gigliotti
      Jul 3 2025

      In this episode, Executive Producer Lu Gigliotti takes us on a journey through his incredible career in the gaming industry —from his early work on the cult classic Earthworm Jim to shaping iconic titles like The Neverhood and DmC.

      Lu shares insights into the creative process of game development and dives into the evolution of gaming, the rise of AI, and the future of interactive entertainment.

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      54 min
    • Music That Builds Worlds | The Three Thousands present Play List Ep.05 - Sam Shepherd
      May 14 2025

      What happens when sound meets storytelling in the gaming world? Benjamin Dawe and composer Samuel Shepherd unpack the journey of Sam’s musical project Parade Music, reflect on the indie artist grind, and break down why the right soundtrack can completely transform a game. They touch on the haunting beauty of Silent Hill 3, the cult-classic charm of Evergrace, and how Japanese music has left a global imprint on gaming. Trip-hop, Hyperpop, and more—we’re talking deep cuts and fresh takes.

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      48 min
    • The Three Thousands present Play List Ep. 04 - Sam Kayler-Thomson
      Apr 11 2025

      The Three Thousands present Play List Ep. 04 - From TF2 to EA and Beyond: How Sam Kayler-Thomson Turned Passion into a Pro Game Dev Career.


      In this episode, we sit down with Game Designer Sam Kayler-Thomson, who went from modding Team Fortress 2 in his bedroom to working at EA Designing Real Racing 3 and now at The Three Thousands. We cover everything from turning uni projects into paid gigs, surviving game dev deadlines, the real deal with esports + AI taking over car culture.


      What you'll learn:

      • How modding TF2 kickstarted Sam’s career

      • The power of community feedback in game design

      • Why QA might be the secret weapon in dev

      • How AI is changing the game (literally) in car culture

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      52 min
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