Couverture de Nice Games Club - a gamedev podcast!

Nice Games Club - a gamedev podcast!

Nice Games Club - a gamedev podcast!

De : Lydia Stephen and Mark
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The podcast where nice gamedevs talk gaming and game development. Nice!© Nice Games Club, Noble Robot Art Science-fiction
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    Épisodes
    • 3D Workflows for Indie Devs (with Freya Holmér) [Nice Replay]
      Jan 29 2026
      #3963D Workflows for Indie DevsInterview2025.07.03We welcome Freya Holmér back into the clubhouse to talk about 3D game development for independent game developers. We get into the specifics of the tools available for devs and why they work and don't work for different teams, but it's mostly an excuse to talk about Freya's new 3D modeling software.Half-Edge - Freya HolmérShapes - Freya Holmér, Unity Asset StoreShader Forge - Freya Holmér, GitHub3D Workflows for Indie DevsGame DesignToolsUI / UXValve Hammer Editor - Valve Developer CommunityPicoCAD - Johan Peitz, itch.ioTrenchBroom - GitHubCrocotile 3DWhat’s the difference between OBJ and FBX? And when to you what - Reddit
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    • "The things that create the geometry." What Happened With Future Club; Design Surface Area [Nice Replay]
      Jan 22 2026
      #391"The things that create the geometry."Roundtable2025.05.29Your nice hosts all secured a Switch 2 pre-order... from a certain point of view. Then, Stephen examines the body, Mark attempts a vocabulary, and Lydia has recommendations.Chants of Sennaar - WikipediaNintendo Switch 2 preorders were a total mess — at first - Jay Peters, The VergeMissed out on a Nintendo Switch 2 pre-order? GameStop and Best Buy will have mo… - Demi Williams, TechRadarWhat Happened With Future Club0:22:17Stephen McGregorIRLProductionPart-Time Hero Campaign Ending - Future Club, KickstarterDesign Surface Area0:48:57Mark LaCroixGame DesignRubber duck debugging - Wikipedia
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    • Nice Games Jam: "Time Traveler Estate Sale" [Nice Replay]
      Jan 15 2026
      #384Time Traveler Estate SaleNice Games Jam2025.04.10Roles reverse as Dale joins Stephen and Lydia for a Nice Game Jam prompted by Mark. The results are an antiques-fueled jaunt through time, and an unexpected win for Stephen.Costcodle - Zak Kermitz, CostcodleTimeline Inventions - Zygomatic, ZygomaticHypodermic Needles - Sawbones: A Marital Tour of Misguided Medicine, Maximum FunPrompt"Come up with a game where the winner is the player who gets (or gets closest to) a certain amount of points, but that amount changes from round to round. Hard mode variant: the players don’t always know what the amount is."Game typeTabletop gamePlayer count2-8MaterialsSet of item cards from various years10 chips for each playerSet of years/eventsTimerSetupPlace 8 item cards on the table easily accessible for all players. Pick a random year/event. Set timer for 1 minute.RulesStart the timer to start the roundWhile the timer runs, players place chips on items to bid on themWhen the timer runs out, the player with the most chips on an item gets that item. In a tie, no one gets an item and it gets added to the pool during the next roundItems that are earned get their times revealed, player closest to the chosen year/event winsPlay repeats for three rounds, player with the most round wins wins the game
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