Couverture de G.I.A. Guild of Inept Adventurers

G.I.A. Guild of Inept Adventurers

G.I.A. Guild of Inept Adventurers

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A fan-made actual play podcast from a chaotic group of friends who’ve been gaming together since 2021. We play D&D, Middle Earth, Pirate Borg, Deadlands, Cthulhu, and more—badly. Rules come second, fun comes first. Expect dice rolls, dumb choices, and a lot of laughs. This is our escape, and hopefully yours too. We’re not affiliated with any publishers, everything we do is rooted in love and respect for the brilliant creators who build these worlds. We’re just grateful tourists passing through.. Swearing, nonsense, and critical failures ahead. Welcome to the Guild of Inept Adventurers!G.I.A. - Guild of Inept Adventurers
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    Épisodes
    • D&D 5e: “Sniff Around” Part 2 (ONE SHOT)
      Feb 18 2026

      D&D 5e: “Sniff Around” Part 2 (ONE SHOT)


      Brad takes the helm with Justin, Sam P and Ash to introduce three brand-new G.I.A. recruits in this two-part one-shot set in the dockside town of Gallowmere.


      Strange symbols begin appearing around the harbour. Whispers spread of occult dealings in shadowy warehouses. And before long, our debut adventurers find themselves tangled in the suspiciously incompetent plans of a gang of thugs dabbling in forces they absolutely do not understand.


      Auorie the Goliath fails to lift a barrel. Morgren investigates some mysterious white powder by having a sniff. And Brother Armageddon contributes heroically… by cleaning a floor.


      It’s smugglers, symbols, and spectacularly poor choices as the newest members of the Guild prove that ineptitude truly knows no experience level.

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      57 min
    • D&D 5e: “Sniff Around” Part 1 (ONE SHOT)
      Feb 18 2026

      D&D 5e: “Sniff Around” Part 1 (ONE SHOT)


      Brad takes the helm with Justin, Sam P and Ash to introduce three brand-new G.I.A. recruits in this two-part one-shot set in the dockside town of Gallowmere.


      Strange symbols begin appearing around the harbour. Whispers spread of occult dealings in shadowy warehouses. And before long, our debut adventurers find themselves tangled in the suspiciously incompetent plans of a gang of thugs dabbling in forces they absolutely do not understand.


      Auorie the Goliath fails to lift a barrel. Morgren investigates some mysterious white powder by having a sniff. And Brother Armageddon contributes heroically… by cleaning a floor.


      It’s smugglers, symbols, and spectacularly poor choices as the newest members of the Guild prove that ineptitude truly knows no experience level.

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      57 min
    • Deadlands: The Devil’s Due, Ep4 “The Blood Drive Begins”
      Feb 11 2026

      Deadlands: The Devil’s Due, Ep4 “The Blood Drive Begins”


      The cattle are restless. The tension is worse.


      Red steps into the dust to face Phelps in the most sacred ritual of the frontier — a duel. Guns poised. Eyes locked. One heartbeat too many before the draw.


      Elsewhere, Ruby discovers that briar patches are not, in fact, soft. Philippe channels his strange magic to patch up the posse (and himself, naturally). And Harry graciously, humbly, and completely without exaggeration takes full credit for driving off the Bayou Vermillion gunmen.


      But the work doesn’t stop.


      The cattle drive finally heads north — and the plains answer with violence. Lightning tears across the sky, chaos erupts, and one unfortunate steer meets a truly explosive end. As the smoke clears, a lone figure watches from the hilltops.


      The Blood Drive has begun.


      And something is already hunting them.

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      1 h et 5 min
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