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For the Players

For the Players

De : Proxima Studio
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"For The Players" is a captivating and informative podcast hosted by Proxima Studio, featuring a team of experienced game developers and industry insiders. This podcast offers an in-depth exploration of the gaming industry, presenting valuable tips, tricks, and insider knowledge that are invaluable to listeners. It provides an exclusive behind-the-scenes look at game development, shedding light on the challenges and processes from the perspectives of seasoned professionals. Additionally, "For The Players" discusses the latest projects and developments at Proxima Studio, including their new and exciting intellectual property (IP).

What sets "For The Players" apart is its inclusion of guest experts from the gaming industry. These guests bring diverse experiences and insights, adding depth to the discussions and offering listeners a well-rounded understanding of the gaming world. This podcast is a must-listen for anyone interested in game development, industry trends, and the creative process behind innovative games. It's an invaluable resource for both gaming enthusiasts and aspiring developers looking to gain insights from the heart of the industry.

Hosted on Acast. See acast.com/privacy for more information.

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    Épisodes
    • "The Flight Of (the) Concord"
      Sep 20 2024
      Peace "Party People!" Hosts Harvey Newman & K-Murdock are back this week with a new episode that has the fellas reflecting on the game Concord, a heavily anticipated FPS developed by Firewalk Studios, which was available to play online for about 2-weeks before its publisher Sony, decided to take the game offline shuttering the release ultimately. Harvey also talks about his recent trip to Gamescom in Germany!

      Hosted on Acast. See acast.com/privacy for more information.

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      57 min
    • "Engine, Engine, Number... 9?!?"
      Sep 6 2024
      This week, Harvey & K examine the history of video game engines! The fellas reminisce over the early years of coding/programming for the classic consoles & discuss how modern advancements in technology have yielded ubiquitous engines like Unreal- which allows every aspiring developer the ability to make games that can hang with the big studios and publishers!

      Hosted on Acast. See acast.com/privacy for more information.

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      59 min
    • Gamescom 2024 & Employment in the Games Industry
      Aug 30 2024
      In this episode, K-Murdock and Harvey dive into Proxima Studio's preparations for Gamescom 2024 and discuss the challenges of landing a job in today's gaming industry. Whether you're aiming for a full-time position or a contract gig, they explore the ups and downs that professionals face along the way. Tune in for insights and advice on navigating the world of game development!

      Hosted on Acast. See acast.com/privacy for more information.

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      50 min
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