Couverture de Episode 12: Dis-Unity

Episode 12: Dis-Unity

Episode 12: Dis-Unity

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(Original Post)
https://blog.unity.com/news/plan-pricing-and-packaging-updates
Unity Personal and Unity Plus: Those that have made $200,000 USD or more in the last 12 months AND have at least 200,000 lifetime game installs.
Unity Pro and Unity Enterprise: Those that have made $1,000,000 USD or more in the last 12 months AND have at least 1,000,000 lifetime game installs.

(Apology Tour)
https://blog.unity.com/news/open-letter-on-runtime-fee
The Runtime Fee policy will only apply beginning with the next LTS version of Unity shipping in 2024 and beyond.
For games that are subject to the runtime fee, we are giving you a choice of either a 2.5% revenue share or the calculated amount based on the number of new people engaging with your game each month. Both of these numbers are self-reported from data you already have available. You will always be billed the lesser amount.

Unity Create President answers 24 Questions | Q&A w/ Marc Whitten
https://www.youtube.com/watch?v=2hCb5K6gskw

INTENSE Reaction to New Unity Change!
https://www.youtube.com/watch?v=dB90Cse3aaM

Garry Newman (Rust) - What Unity Is Getting Wrong
https://garry.net/posts/unity-2020

Alderon Games
Alice
Path of Titans

Mike on Weapon X

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