Couverture de Deconstructor of Fun

Deconstructor of Fun

Deconstructor of Fun

De : Deconstructor of Fun
Écouter gratuitement

3 mois pour 0,99 €/mois

Après 3 mois, 9.95 €/mois. Offre soumise à conditions.

À propos de ce contenu audio

Deconstructor of Fun podcast is created by games professionals for games professionals. We explore the business side of the games industry with the goal of bringing listeners content that is relevant, insightful, and entertaining on a weekly basis. Hosts: Michail Katkoff www.linkedin.com/in/michailkatkoff/ Eric Kress www.linkedin.com/in/erickress/ Phillip Black www.linkedin.com/in/phillip-black-economist/ Jen Donahoe www.linkedin.com/in/jenniferdonahoeDeconstructor of Fun Science-fiction
Les membres Amazon Prime bénéficient automatiquement de 2 livres audio offerts chez Audible.

Vous êtes membre Amazon Prime ?

Bénéficiez automatiquement de 2 livres audio offerts.
Bonne écoute !
    Épisodes
    • TWIG #366 Fortnite Monetizes Harder, Meta Cuts Deeper, and AI Enters the Arena
      Jan 15 2026

      This week in games, we go all-in on the hottest industry shake-ups: Fortnite turns the monetization dial up, Meta slashes Reality Labs in a major XR reality check, and Pixel Flow emerges as a potential puzzle hit — if it can crack the retention challenge. We break down why strong core mechanics aren’t enough, spotlight the rapid rise of Turkish game studios, pull the most important takeaways from the latest AppsFlyer report, track where gaming investment is really flowing across mobile and PC, and wrap with a heated debate on how AI is already reshaping game development — who wins, who loses, and what it means for the future of games.00:00 Welcome01:15 Episode Intro & Shills05:54 Fortnite's New In-Game Transactions14:03 Meta's Reality Labs Layoffs25:54 Pixel Flow: A New Puzzle Game32:57 Balancing Magic Sort Gameplay33:35 Early Success and Retention Concerns34:06 Turkish Game Development Excellence39:30 Marketing Insights from Apps Flyer Report43:30 Investment Trends in Gaming48:35 AI's Impact on Game Development54:05 Debate on AI in Game Development01:02:10 Concluding Thoughts on AI and Gaming

      Afficher plus Afficher moins
      1 h et 12 min
    • 318. 8 Reasons Most UA Strategies Fail as they Scale
      Jan 11 2026

      The sharpest operators in predictive modeling, signal engineering, and post-ATT user acquisition unpack what actually breaks when campaigns scale. This is a dive deep into ROAS curves, attribution loss, modeling vs reality, SKAN-era signal decay, and why UA performance often collapses right when it looks like you’ve cracked growth. A must-read or listen for founders, growth leaders, and UA teams.


      links:

      www.kohort.io/


      Chapters:

      02:45 Understanding the ROAS Iceberg: Paid vs. Organic

      05:55 Incrementality Testing and Blended ROAS

      09:48 Gross vs. Net ROAS: The Misalignment Dilemma

      12:49 CPI and LTV Elasticity: Teaching Teams to Adapt

      16:42 The New UA Meta: Signals and User Behavior

      19:29Collaboration Between UA and Product Teams

      22:31 Evolving Strategies in LiveOps and Personalization

      26:05 The Evolution of Live Operations in Gaming

      31:05 the Single Source of Truth

      35:40Key Metrics for User Acquisition Success

      42:00Pacing Rules for Effective User Acquisition

      45:53The Future of Predictive ROAS and Automation

      Afficher plus Afficher moins
      51 min
    • TWIG #365 Golden Twig Awards: The Best, Worst, and Weirdest Moves in Games This Year
      Jan 8 2026

      From brilliant plays to questionable moves, embarrassing predictions to market reality checks, we’re handing out the most honest (and occasionally brutal) awards of the year in games — including a very special Limping Donkey Award for moments that… didn’t quite stick the landing.We cover the biggest wins, the hardest falls, and the trends shaping what comes next, with a deep dive into Roblox advertising and what it means for the market.00:00 Welcome00:42 Golden Twig Awards Overview01:10 TV Show Banter02:59 Event Announcements and Clarifications05:42 Golden Twig Awards: Talk of the Year08:32 Embarrassing Predictions10:11 Most Damage Taken in the Year15:18 Most Disappointing Game of the Year20:54 Most Questionable Move of the Year24:57 Most Brilliant Move of the Year27:56 The Limping Donkey Award33:09 Crushed It: Top Performers of the Year36:31 Listener Feedback and Future Plans43:51 Roblox Advertising and Market Analysis51:05 Final Thoughts and Wrap-Up

      Afficher plus Afficher moins
      52 min
    Aucun commentaire pour le moment