Épisodes

  • #034: Back to Night City – Cyberpunk: Edgerunners 2
    Oct 21 2026
    You don’t survive Night City by repeating the past. Just ask any edgerunner. With Cyberpunk: Edgerunners 2 now live on Netflix, we invited Bartosz Sztybor, VP, Franchise and Showrunner of the series, and Saya Elder, our Executive Producer – Anime, to join us on the AnsweRED Podcast and take us behind the scenes of its creation. Together with our hosts, Paweł Burza, Tabletop Games Manager, and Paweł Mielniczuk, Art Director for Project Hadar, they dive into what it took to return to the world of Edgerunners with a brand-new story and build something with an identity of its own.
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    54 min
  • #033: Growing the Vision: Boston and the Future of Cyberpunk
    Sep 24 2026
    Turning an idea into a shared vision for a game, and keeping hundreds of people moving in the same direction, is at the heart of game development. In the latest episode of AnsweRED Podcast, we invited two members of our Cyberpunk 2 team, our VP, Game Director, Gabe Amatangelo and Creative Director, Igor Sarzyński to explore the creative process behind game development together with our hosts, Tabletop Games Manager Paweł Burza and Art Director for Project Hadar Paweł Mielniczuk. Drawing on their experiences with Cyberpunk 2077 and Phantom Liberty, Gabe and Igor take us behind the scenes of how ideas are shaped, challenged, communicated, and eventually brought to life by teams across different disciplines.
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    56 min
  • #032: Beyond the Feed: Community and Social Media
    Aug 27 2026
    Five years of REDstreams, countless conversations with players, and moments that have stayed with us along the way — behind it all is a Community team driven by the same passion for games as the people they connect with. In the 32nd episode of the AnsweRED Podcast, our hosts — Tabletop Games Manager Paweł Burza and Art Director for Project Hadar Paweł Mielniczuk — sit down with Expert Community and Social Media Manager Amelia Korzycka and Global Community and Social Media Director Marcin Momot to take us behind the scenes of community management at CD PROJEKT RED.
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    1 h et 18 min
  • #031: People and Purpose: Shaping Studio Culture
    Jul 30 2026
    How do you build a culture and grow talent across continents? How do you carve out genuine space for diverse perspectives? And how do you keep teams deeply connected when they’re thousands of kilometers apart? In the 31st episode of AnsweRED Podcast, we dive into these questions to explore what it really takes to lead international teams and build a culture that grows with them. Joining our hosts — Senior Communication Manager Paweł Burza and Art Director for Project Hadar Paweł Mielniczuk — are Chief People Officer and Board Member Karolina Radziszewska and VP, Head of People Strategy and Operations, Marta Fortuna. Tune in as they discuss the role of People & Culture in the game dev industry, how they support leadership growth, the value of diverse perspectives, women building careers in game development, and fostering connections between our Warsaw and Boston teams.
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    1 h et 6 min
  • #030: Paths and Possibilities: The Art of Level Design
    Jun 25 2026
    You see a mountain in the distance and decide to explore it. Or spot a neon-lit alley in Night City and suddenly abandon your original destination. Then you discover something interesting exactly where your curiosity led you. That's not luck. That's level design. In the 30th episode of the AnsweRED Podcast, our hosts, Paweł Burza, Senior Communication Manager, and Paweł Mielniczuk, Art Director of Project Hadar, welcome our Senior Level Designer, Marta Dobińska and our Level Design Lead, Miles Tost, for a conversation about shaping level design at CD PROJEKT RED.
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    1 h et 22 min
  • #029: Capturing Movement: Performance and Motion Capture
    May 28 2026
    Recording mocap sessions at CDPR means learning how to swim on ropes, work with horses, and get used to wearing those strange sensor-covered suits. Just another normal day in the world of game development! The 29th episode of AnsweRED Podcast is live, and our hosts Paweł Burza, Senior Communication Manager, and Paweł Mielniczuk, Art Director of Project Hadar, invite you behind the scenes of motion capture reality. Together with our Producer, Paulina Lendzion, and Motion Capture Lead, Tomasz Kowalczyk, discover what really happens on a mocap stage.
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    1 h et 7 min
  • #028: More Than Testing: The Truth About Game QA
    Apr 23 2026
    You find a bug in the game and then what? In the 28th episode of AnsweRED Podcast, Narrative QA Lead Monika Rokita and Associate QA Director Piotr Tyszko share their perspective on QA — whether it’s only about finding bugs, how to adapt to a project’s various phases, whether the bloopers library is something real, and much more!
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    1 h et 10 min
  • #027: From Feedback to Fun: UX Research in Game Development
    Mar 26 2026
    What happens when behavioral and cognitive psychology meet the game development process? In the 27th episode of AnsweRED Podcast, Joshua Marchand, our UX Research Lead and Dawid Zalewski, Research Operations Coordinator/Senior UX Researcher, dive deep into UX research processes and their role in bringing player feedback into development.
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    1 h et 11 min