Couverture de 13 - Is Agency an Illusion?

13 - Is Agency an Illusion?

13 - Is Agency an Illusion?

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In this episode, we break down what player agency actually is, not as a rule or design principle, but as a psychological experience. From two identical dungeon doors to real-life decisions that feel heavier than they should, we explore how the brain builds the sense of control through causality, perception, and expectation.

Along the way, you’ll see why both heavy railroading and pure randomness can quietly destroy agency—and more importantly, how to fix it at your table with clear, practical techniques.

Because in the end, agency isn’t about infinite choices.

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