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Saving Mastercore

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In this kids' sci-fi adventure early chapter book, three boys become unlikely heroes when they attempt to save Mastercore - their favourite gaming and technology company - from AG&T: a group of anti-tech protesters and saboteurs. Traveling through hyperspace from Canada to Hong Kong, their courage is tested and long-held secrets are brought to light.

Rod, Gavin, and Tye suit up to stop the AG&T intruders at Mastercore. In their victory, they get to try all-new Mastercore video games, gadgets, and tech-cross vehicle releases before anyone else in the world.

©2019 Cindy Babyn (P)2019 Cindy Babyn
Science-fiction Science-fiction et fantasy
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