Find the Fun
How to Go from Idea to Published Game
Impossible d'ajouter des articles
Échec de l’élimination de la liste d'envies.
Impossible de suivre le podcast
Impossible de ne plus suivre le podcast
Bénéficiez gratuitement de Standard pendant 30 jours
Acheter pour 15,99 €
-
Lu par :
-
Adam Naranjo
-
De :
-
Gabe Barrett
À propos de ce contenu audio
This is the book I wish I had when I got started in game design. And while it's loaded with tons of information on how to make games and get them published, the overall goal is transformation.
Over the last 6 years, I've brought 15 games to market, and I have dozens more on the way. I've run 18 successful crowdfunding campaigns and generated over $1 million in sales.
And after all the ups and downs that go along with that experience, I wanted to create a resource that would not only help you design great games but would also help you become a great game designer who brings amazing experiences to life for years to come.
In this book, you'll learn:
- What makes a game fun
- How to design a game as a product
- Prototyping tips and tricks to save you time
- Playtesting best practices
- How to approach publishers and get published
- And a whole lot more!
very instructive
Une erreur s'est produite. Réessayez dans quelques minutes.