Couverture de Cavalier's Gambit 2

Cavalier's Gambit 2

Cavalier's Gambit, Book 2

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Cavalier's Gambit 2

De : William D. Arand
Lu par : Daniel Wisniewski, Rebecca Woods
Profiter de l'offre

Renouvellement automatique à 5,99 €/mois après 3 mois. Annulation mensuelle possible. L'offre se termine le 28 décembre 2026.

Acheter pour 17,99 €

Acheter pour 17,99 €

Offres de saison | 0,99 € par mois pendant les 3 premiers mois

5,99 €/mois par la suite. Des conditions s’appliquent. Annulation mensuelle possible.
À propos de ce contenu audio

Wayne dreamed of piloting a thirty-foot-tall walking robot that was closer to a battle tank than anything else.

They were called Walkers. They were armed with laser cannons, rockets, missiles, and heavy kinetic weapons more similar to artillery pieces than guns, and everything that went with that.

Unfortunately, he had been declined military service. His only avenue left to become a Walker Pilot was to make it happen all on his own. And he did just that. He became a true Cavalier, was wounded, gained squad mates, and founded the House of Hesh.

Now, the universe is shifting faster than Wayne can even keep up with. He freed his home world and became a national hero, only to find that what had been an opening move in his life, from going from a nobody to a somebody, was only the starting point to an "interesting life."

A war inside the Confed is brewing. One that is going to draw every corner of the Confed into it. Somehow, Wayne is already managing to put himself front and center for it. Both as a spectator...

...and a Cavalier.

Narrated in duet style.

©2025 William D. Arand (P)2025 Podium Audio
Aventure Militaire Science-fiction Space-opera
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