Punish the System, Book 2
A LitRPG Sci-Fantasy Apocalypse Adventure
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In a buggy apocalypse, Connor Keene has become the ultimate bug remover. Connor’s Punisher class has evolved, and every pull of his trigger now files a Summary Judgment that permanently deletes his enemies from the System, especially the Outsiders. However, killing them hasn't bought Earth a moment's peace. It’s just put Connor Keene on a fast track to the world’s most wanted list, and right on the High Houses' agenda.
While the awakening System continues its experimental "improvements" to humanity, the real threat has escalated from random dungeons and rampaging monsters to turning Earth into a desolate landscape stripped of all resources and life. The true architects of the apocalypse want their mission on Earth wrapped up double-quick, and they don’t really mind how genocidally that is achieved. As if this all weren’t enough, there's another problem — the more law Connor lays down, the more of a monster he becomes to the public.
With his reputation circling the drain and a new strategist on his team who considers allies entirely expendable, Connor is both more powerful and more isolated than ever before. He can’t save the world, but he will damn well try and embrace being the villain everyone already thinks he is.
About the series: The Punisher meets LitRPG in this weak-to-strong System Apocalypse and Integration series set on Earth. It features a System, stats-go-up, an MC with a unique class, gear crafting, dungeon diving, an end-of-the-world scenario, a rich cast, and expansive world-building. Follow Connor's fight to stop the Outsiders from fully awakening the System and stripping Earth of all resources and life.
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