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YOU ME AND THE INDUSTRY

YOU ME AND THE INDUSTRY

De : Dorian Chou
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This is YOU ME AND THE INDUSTRY, an interview podcast with people from the games industry. Rotating guests, in-depth conversations and topical dialogue action guaranteed. Science-fiction
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    Épisodes
    • EPISODE 36: Justin Perez
      Feb 18 2024

      Time to sheath your lightsaber and listen to this podcast folks! This episode I am joined by Justin Perez, a gameplay designer who is best known for his work on games with incredible combat such as Kingdoms of Amalur Reckoning and the Star Wars Jedi Fallen Order series. We discussed the current state of the games industry, him appearing in the book Press Reset and the importance of working from home. Furthermore we talk about all things Star Wars, what he pays attention to when it comes to combat, the industry being more transparent about the game development process and we dive into the menace that is Oggdo Bogdo.

      Time – Topic Discussed:

      0:00 - Intro

      02:30 - Guest topic: What did I learn doing this podcast?

      07:50 - Press Reset & The closure of 38 Studios

      17:10 - You need only a few people to start a game but a lot to finish a game

      21:00 - Seeing the release of Kingdoms of Amalur: Re-Reckoning

      24:25 - What is going on in the games industry?

      37:20 - How games look like during development

      45:00 - Star Wars guidelines

      55:00 - Creating a sequel without hitting the reset button

      59:40 - Does working on Star Wars games take something away from the excitement?

      01:07:30 - Justin's top 3 Star Wars content

      01:09:18 - What makes great combat?

      01:14:20 - Remote work

      01:22:20 - Things that changed when becoming indie

      01:23:50 - Outro

      Things mentioned on the show:

      Immortals of Aveum

      Grounded II: Making The Last of Us Part II

      Double Fine Documentary

      The Making of STAR WARS Jedi: Fallen Order - Documentary

      Prince of Persia: The Lost Crown

      Social Media:

      Justin Perez

      Justin Perez on Twitter (@thejustinperez)

      YOU ME AND THE INDUSTRY

      YOU ME AND THE INDUSTRY on Twitter (@youmeindustry)

      Dorian on Twitter (@DorianChou)

      YOU ME AND THE INDUSTRY on Instagram (@youmeindustry)

      Dorian on Instagram (@dorian.chou)

      Intro/Outro by FreshMcZone

      Artwork by Thomas Martin (Instagram: @thomas.martin.martin)

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      1 h et 31 min
    • EPISODE 35: Andrejs Kļaviņš
      Jan 15 2024

      A brand new episode for all you great murder mystery loving detectives out there is here!

      This time I am joined by Andrejs Kļaviņš from Color Gray Games. Andrejs and his brother are the creators of the Case of the Golden Idol, one of the best indie games of recent memory. We discuss making the game, how to find the right difficulty for a puzzle game and how becoming a father impacts your sleep schedule.

      Furthermore, we go into detail on designing a word based game for an international audience, cut content of the game and if AI can help to create interesting puzzles.

      Time – Topic Discussed:

      0:00 - Intro

      02:20 - Guest topic: Mobile games

      04:50 - What is The Case of the Golden Idol?

      06:15 - The starting screen

      09:00 - Growing up with point and click adventure games

      10:44 - Ramping difficulty

      18:10 - Localization

      20:50 - Testing and adding smaller features to help with difficulty

      24:15 - When is something done?

      26:30 - Cut content

      29:15 - The prototype of The Case of the Golden Idol

      31:15 - The post mortem of the game

      35:25 - Using AI for the story of the next game

      38:00 - Difficult aspects of game development that gamers underestimate

      40:10 - Known developers that reached out to Andrej

      43:15 - Latvian culture in the game

      46:30 - The importance of disagreement

      49:52 - Outside aspects of a game that impacts its success

      54:20 - Balancing personal creative satisfaction and creating a commercially viable product

      57:30 Getting a dog and a daughter

      59:35 - Outro

      Things mentioned on the show:

      Slice & Dice

      Social Media:

      Color Gray Games

      Andrejs Kļaviņš on Twitter (@AndrejsKlavins)

      Color Gray Games on Twitter (@ColorGray7)

      The Case of the Golden Idol Homepage

      YOU ME AND THE INDUSTRY

      YOU ME AND THE INDUSTRY on Twitter (@youmeindustry)

      Dorian on Twitter (@DorianChou)

      YOU ME AND THE INDUSTRY on Instagram (@youmeindustry)

      Dorian on Instagram (@dorian.chou)

      Intro/Outro by FreshMcZone

      Artwork by Thomas Martin (Instagram: @thomas.martin.martin)

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      1 h et 2 min
    • EPISODE 34: M|O|O|N
      Dec 23 2022

      Let's get the dust off and finish this year strong! This episode I am joined by Stephen Gilarde, who is a DJ best known for being featured on the Hotline Miami 1 & 2 soundtrack. We discuss why he came back to the M|O|O|N moniker, his side project Was Fret, how Hotline Miami changed his life and his opinions on landlords.

      Furthermore, we go into detail on the issue with Spotify, Stephen talks about the only good website on the internet, dealing with social media and we get never before shared insights on some of his work.

      Time – Topic Discussed:

      0:00 - Intro

      03:26 - Guest topic: Baseball

      15:24 - The problem with housing

      24:48 - The origin behind the name M|O|O|N

      29:33 - The beginnings of Hotline Miami

      39:32 - After Hotline Miami

      43:55 - Being called a video game musician

      49:30 - M|O|O|N vs. Was Fret

      58:50 - When is something done?

      01:02:45 - Spotify and Bandcamp

      01:09:30 - Social Media

      01:15:50 - Does pineapple belong on pizza?

      01:19:50 - Creating music for Trackmania

      01:21:55 - How much is Spotify paying its artists?

      01:23:03 - Comments on his past works

      01:19:29 - Outro

      Things mentioned on the show:

      Hotline Miami Trailer

      M|O|O|N EP

      Particles EP

      Artist: SCATTLE

      Artist: Carpenter Brut

      Artist: Pertubator

      Gamergate

      M|O|O|N - Mains hum

      Social Media:

      M|O|O|N

      M|O|O|N on Bandcamp

      Was Fret on Bandcamp

      Stephen Gilarde on Instagram (@m.o.o.n.m.u.s.i.c)

      Stephen Gilarde on Twitter (@m_o_o_n_music)

      YOU ME AND THE INDUSTRY

      YOU ME AND THE INDUSTRY on Twitter (@youmeindustry)

      Dorian on Twitter (@DorianChou)

      YOU ME AND THE INDUSTRY on Instagram (@youmeindustry)

      Dorian on Instagram (@dorian.chou)

      YOU ME AND THE INDUSTRY on Facebook (youmeindustry)

      Intro/Outro by FreshMcZone

      Artwork by Thomas Martin (Instagram: @thomas.martin.martin)

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      1 h et 30 min
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