Épisodes

  • #19 - Ágnes Bakk and Daniela Hanusová on binding forces to create a VR art and academia event in Prague: Art VR Festival and ZIP Scene conference
    Oct 27 2025

    VR Women talks with Ágnes Bakk and Daniela Hanusová. Ágnes organised the ZIP Scene Conference now in its 7th edition this year in Prague and Daniela is one part of the head of Art VR Festival. This is a unique event bringing together the arts and the academia in Eastern Europe. The women talk about the beauty and hardships that come with organising and maintaining such an event together. You can still see a part of Art VR at Dox Centre in Prague till the 23rd of November 2025. For more information go to https://artvr.cz/en and https://conf.zip-scene.com/

    Find out more at: https://www.vr-women.com

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    42 min
  • #18 - Ruah Kim on VR development and the beauty of never ending projects
    Oct 15 2025

    In Episode #18 VR Women talks with digital artist Ruah Kim. Ruah is based in South Korea and her current VR project „Dimension“ explores the realms of what can help people who are in need of relief wether be it from pain, stress or anxiety. Ruah started working on the idea while taking care of her cancer ill sister. A mediative experience, that will keep on developing as Ruah does not plan to „end“ the work on the VR piece soon but rather keep on building it. Find out more about Ruah Kims work together with The Cave (https://www.thecave.me/en/) and Double Me in South Korea in the new episode.

    Find out more at: https://www.vr-women.com

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    28 min
  • #17 - Dagmar Schürrer and Mariam Rafehi: How can the Aurora School for Artists and the Immersive Technology Hub help you with your VR projects?
    Sep 8 2025

    VR Women meets with Dagmar Schürrer from the Aurora School of Artists (https://aurora.htw-berlin.de/en/current/) and Mariam Rafehi from the Immersive Technology Hub (https://projekte.htw-berlin.de/hochschule/immersive-technologies-hub/).

    We talk about the possibilities Berliners have in getting support for their VR projects, and about their ideas and we find wonderful networking opportunities. And all of this without charge thanks to the European funding program. Find out how many women already are taken advantage of these programs and how you can get involved.


    Find out more at: https://www.vr-women.com

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    26 min
  • #16 - Ana Monte: How does spatial audio influence our awareness of presence in VR?
    Jun 21 2025

    Ana Monte is a sound designer and co-founder of Delta Soundworks (https://www.deltasoundworks.com/) - among many other things.

    She shares her insights on working with spatial audio and speaks openly about the situation of the ratio of women in the field of audio (which is currently at 7%) and what we can do to change that.

    Knowing how audio has this very individual language that speaks to our own experiences she believes it’s more about the concepts, than the technology in the end. The future will show. Find out more in episode 16.

    Find out more at: https://www.vr-women.com

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    31 min
  • #15 - Lara Rohde on creating a safe space in VR to explore the topic of menstruation for a younger audience
    Dec 3 2024

    Lara Rohde recently graduated with the VR project "Planet Puberty Menstruation" which aims at a younger audience (6 - 20 years). It just won the XR Science Award 2024. In episode 15 we talk about the challenges and advantages VR presents to the audience when creating a world around a topic like menstruation. Especially when it provokes shame in other mediums easily among an audience.
    Not in VR - as here we find a safe space.

    Find out more at: https://www.vr-women.com

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    20 min
  • #14 - Celine Tricart: The differences between creating VR experiences or VR games and what is important for a female audience
    Jul 16 2024

    Celine Tricart is been creating and producing in VR for many years; together with her co-founder Marie Blondiaux she started we are coven. Her VR experiences like „The Key“ or „Fight Back“ were invited to many festivals around the globe. Now she dives into the world of gaming with the VR game „Masters of Light“. VR Women talks with her about the different aspects of creating an experience or a game. Celine shares her insights to what is important when creating for a certain audience like women and how to create engagement and a feeling of awe for an audience. Find out more at https://wearecoven.com/

    Find out more at: https://www.vr-women.com

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    38 min
  • #13 - Jacki Morie - On meaningful VR experiences and the question if women are predestined for Virtual Reality
    Jun 4 2024

    Dr. Jacquelyn Ford Morie - or as the VR community also knows her - Jacki Morie is one of THE pioneers in VR. For three decades she has been creating and researching in the field of Virtual Reality focusing on meaningful personal experiences. At www.morie.org you can find out more about the vast amount of influence Jacki had and still has on the community of VR - be it her thesis on „Meaning and Emplacement in Expressive Immersive Virtual Environments“ or her involvement with NASA.

    VR Women talks with her about how her work, her findings and approaches over the years have changed and why she believes VR is a wonderful fitting medium for women. Get inspired by Jacki who was presented with the AIXR Accenture Lifetime Achievement Award in December 2022.

    Find out more at: https://www.vr-women.com

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    40 min
  • #12 - Deirdre V. Lyons and Whitton Frank: Why acting in VR is different and how to get something going together in Virtual Reality
    May 21 2024

    This time VR women has two guests for the first time - Deirdre V. Lyons and Whitton Frank - both founders of the ferryman collective: https://www.ferrymancollective.com/. Together they create and execute live immersive narratives in VR and tell us, how that does not only change the way of production, but also how the medium of VR lets one get in touch with the audience.

    Find out more at: https://www.vr-women.com

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    34 min