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Type Speaks

Type Speaks

De : Rae Nawrocki
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From the subtleties of typography to the emotional impact of color, and the way everyday objects influence our lives, our guests share their unique perspectives on the power of design. Through candid interviews, we’ll get a closer look at the challenges they’ve faced, the breakthroughs they’ve had, and how design is not just about aesthetics, but about problem-solving, communication, and making an impact. Join host Rae, as Type Speaks aims to inspire, inform, and showcase the voices behind the visuals. This podcast is supported by WEGL 91.1 FM, Auburn University’s radio station. weglfm.com© 2026 Rae Nawrocki Art
Épisodes
  • 02.22 // Into the Beautiful Mess // Courtney Windham & Margaret Fletcher
    Apr 28 2026

    In last episode of season 2, Rae sits down with award-winning designer and professor Courtney Windham and design publisher and author Margaret Fletcher for a conversation about what it actually takes to document the undocumentable, creative process itself. Together, they unpack the origin story of their book Discovering Design Process: Into the Beautiful Mess, from a seed grant idea born out of a hallway conversation to five years of interviews, cross-country travel, and thousands of printed, hand-cut, and carefully collaged strips of paper taped to walls. They explore what it means to find the "beautiful weirdos" of design, why the mess around a designer's workspace is a map of their thinking, and how true process can't be fully captured until you've actually lived through it.

    Along the way, they touch on working across disciplines, graphic design and architecture finding unexpected common ground . the surprising analog method behind a heavily cross-referenced book, and why the most important thing they want readers to walk away with is simple:: start. You won't learn your process by studying it,you will learn it by beginning.

    Video available on Youtube.

    Links // rae's instragram https://www.instagram.com/raenyday.psd/
    type speaks https://www.instagram.com/typespeakspod/
    wegl https://www.weglfm.com/

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    57 min
  • 02.21 // The Dignity of Discarded Things // Martin Venezky
    Mar 5 2026

    In this episode of Type Speaks, Rae sits down with artist, photographer, and designer Martin Venezky for a wide-ranging conversation about what it truly means to let your materials lead. From his signature practice of giving discarded objects their moment in the spotlight, scratches, stains, and all, to his deep resistance to sketching, Martin and Rae explore why the most interesting work happens when you stop trying to predict the outcome. They dig into how cross-disciplinary thinking keeps creativity alive and why disruption and beauty aren't opposites but collaborators. What it means to design for the viewer as a participant rather than a passive observer. Along the way, they touch on the filmmaker's eye Martin brings to still imagery, his love of Robert Altman's Nashville, the strange freedom of working without a plan, and why language, once learned, might be the greatest limit on how we see.

    Video available on Youtube.

    Links // rae's instragram https://www.instagram.com/raenyday.psd/
    type speaks https://www.instagram.com/typespeakspod/
    wegl https://www.weglfm.com/

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    42 min
  • 02.20 // Mechanics That Mean Something // James D’Amato & Dillin Apelyan
    Feb 24 2026

    In this episode of Type Speaks, Rae sits down with tabletop RPG designers and performers James D'Amato and Dillin Apelyan for a thoughtful conversation about what makes game design truly work. Together, they explore the idea that good tabletop design isn’t just about clever mechanics, it’s about empowering players to express something meaningful.

    From emotion-first design philosophies and the careful use of randomness to the tension-building power of physical mechanics like birthday candles and tumbling block towers, James and Dillin unpack how rules shape feeling at the table. They compare sprawling lore-heavy systems to tightly focused narrative games to examining how different systems either support or burden the players who engage with them.

    The conversation also turns practical, offering advice for aspiring designers: start small, join a game jam, finish what you begin, and treat design as an act of intentional communication. Whether you’re a seasoned dungeon master or simply curious about how mechanics create emotion, this episode is a compelling look at how tabletop games are designed bring people together through structure and shared storytelling.

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    45 min
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