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The Game Developers' Library

The Game Developers' Library

De : Joe Baxter-Webb
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A regular "book-club" style podcast where Joe Baxter-Webb [Indie Game Clinic] chats with a range of guest co-hosts about the books we think game developers should read (or at least know the gist of!)

Hosted on Acast. See acast.com/privacy for more information.

Indie Clinic Media Ltd.
Art Science-fiction
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    Épisodes
    • ep05 - Kim Nordström - UP DOWN UP: Why some game companies succeed, while others fail
      Nov 9 2025

      Other Sources Discussed

      Failing to Fail: The Spiderweb Software Way: https://www.youtube.com/watch?v=stxVBJem3Rs&t=2794s

      Radical Candor: https://en.wikipedia.org/wiki/Radical_Candor

      Hosted on Acast. See acast.com/privacy for more information.

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      1 h et 10 min
    • ep04 - Jason Schreier - Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made
      Sep 7 2025

      In this episode we discuss Jason Schreier's journalistic account of the creation of a bunch of different games, ranging from huge AAA games like DragonAge: Inquisition, to smaller indie ones like Shovel Knight and Stardew Valley.


      Game Developers' Library is a regular podcast covering books which may be helpful to people who make games. Tom Hughes is a full-time game developer, and Joe Baxter-Webb is a game designer and game dev content creator.


      The reading list of GDL is here on Bookshop.org https://uk.bookshop.org/lists/the-game-developers-library-podcast-reading-list?

      Hosted on Acast. See acast.com/privacy for more information.

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      1 h et 28 min
    • ep03 - Jesse Schell - The Art of Game Design: A Book of Lenses
      Jul 31 2025

      In this episode we cover this weighty game design textbook, discussing its stronger and weaker areas, how it can help new developers to understand design and player psychology, and why so many more technically-oriented folks bounce off the book. Host Joe Baxter-Webb is a game design educator and YouTuber. He has previously been the course lead in Game Design at Canterbury Christ Church University, and has helped develop for multiple commercial games companies including King (Candy Crush Soda Saga) Karta (Blackpink in Roblox, Spotify in Fortnite) and Adult Swim Games. Guest host Jeremy Johnson is an indie dev and also Assistant Professor of Video Game Development at St. Edward's University, Texas, USA, where he teaches from A Book of Lenses every semester.



      Most books mentioned are available via my bookshop.org affiliate page. This allows you to purchase books online in a way which benefits small local retailers. https://uk.bookshop.org/shop/indiegameclinic


      other things cited:


      • Deck of Lenses, the free online version: https://deck.artofgamedesign.com/#/menu/0/?lang=en
      • Brian Eno's Oblique Strategies, online version: https://stoney.sb.org/eno/oblique.html
      • Achievement Relocked: Loss Aversion and Game Design by Geoff Engelstein: https://www.amazon.co.uk/Achievement-Relocked-Aversion-Playful-Thinking/dp/026204353X
      • Fermat and Pascal on Probability (on the games-based origins of probability math): chrome-extension://efaidnbmnnnibpcajpcglclefindmkaj/https://www.york.ac.uk/depts/maths/histstat/pascal.pdf
      • George Fan: How I Got My Mom to Play Through Plants vs. Zombies https://www.youtube.com/watch?v=fbzhHSexzpY
      • Purple Cow by Seth Godin, Animated Book Summary https://www.youtube.com/watch?v=7QkPaJ299Uk
      • The Writer Will Do Something by Matthew Seiji: https://matthewseiji.itch.io/twwds
      • the "Japanese inventor with 3500 patents" was Dr. Nakamatsu https://www.youtube.com/watch?v=AnjSjJOEfSc


      The reading list of GDL is here on Bookshop.org https://uk.bookshop.org/lists/the-game-developers-library-podcast-reading-list?

      Hosted on Acast. See acast.com/privacy for more information.

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      1 h et 16 min
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