Épisodes

  • Reality Bytes Episode 14: VR Games Showcase | Flat2VR Studios & Special Guest
    May 4 2026

    In this episode, Eric and Skeeva (with Todd taking a well-earned break) provide an exhaustive breakdown of the Spring 2026 VR Games Showcase. The duo is joined by special guest Myles Dyer to celebrate his 20th anniversary on YouTube and get his unique perspective on the latest wave of virtual reality announcements.

    The core of the discussion focuses on the massive wave of reveals from Flat2VR Studios and Impact Reality. The team explores the technical hurdles and excitement surrounding upcoming ports like FlatOut 4: Total Insanity, Roboquest VR, and the rhythm-fueled Trombone Champ: Unflattened. They also dive into high-profile showcase reveals including The Boys: Trigger Warning, Payday: Aces High, and Wrath: Aeon of Ruin. From discussing the philosophy of "unflattening" games to addressing the challenges of VR development in 2026, this episode is a deep dive into the future of immersive gaming.

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    2 h et 20 min
  • Reality Bytes Episode 13: Steam Frame Hands-On | GDC Wrap Up & 2026 Outlook
    May 1 2026

    In this episode, Eric returns from the front lines of the Game Developers Conference (GDC) with a massive hands-on report of Valve’s newest hardware: the Steam Frame. The team discusses Eric's impressions of the headset’s lightweight design and display quality, debating whether Valve’s standalone vision for a portable Steam library can finally make high-end VR mainstream in 2026.

    The conversation then shifts to a comprehensive GDC 2026 wrap-up. The hosts break down the industry's pivot toward the "Festival of Gaming" model and the major downsizing of traditional trade shows. They also analyze the hardware landscape beyond Valve, including the latest from Pico and the future of "vibe coding" in spatial computing. From reminiscing about classic sitcoms and UFOs to a deep dive into why VR is far from dead, this episode offers a definitive look at the tech and gaming outlook for the year ahead.

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    1 h et 57 min
  • Reality Bytes Episode 12: Nerd Talk | The Claude vs. ChatGPT & Vibe Coding Live
    Apr 30 2026

    In this episode, Todd and Skeeva (with Eric taking a breather) dive head-first into the ultimate AI showdown: Claude versus ChatGPT. The team analyzes the 2026 landscape of LLMs, debating whether Claude’s superior reasoning and "human" flow have finally dethroned ChatGPT’s versatile ecosystem. They break down the technical nuances that separate these titans and discuss why your choice of AI says more about your workflow than ever before.

    The highlight of the show is a high-stakes "Vibe Coding Live" experiment. Watch as the hosts attempt to build and iterate on a functional application in real-time—including audience-selected projects like "Alien Diner"—without writing a single line of manual code. It is an exploration of the "vibe coding" phenomenon, where natural language prompts and intuitive AI guidance replace traditional programming. From paranormal theories to the "Year of the Robot" and the future of wearable tech like MIT’s AlterEgo, this episode is a deep dive into the chaotic, brilliant future of technology.

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    1 h et 41 min
  • Reality Bytes Episode 11: Meta Horizon Worlds End and Is AI Taking Our Jobs?
    Apr 29 2026

    In this episode, Eric, Todd, and Skeeva tackle the major industry shift as Meta reportedly plans to sunset the VR version of Horizon Worlds in favour of a mobile and AI-centric approach. The team discusses the implications of this pivot for the metaverse and whether the platform's struggle to find a consistent audience marks the end of an era for Meta's original VR vision.

    The conversation then moves into a deep dive on the current state of the workforce in 2026. With AI automation rapidly advancing, the crew explores the growing anxiety surrounding job displacement. They examine which industries are being hit hardest, how "agentic" AI is moving beyond simple tasks to handle entire workflows, and whether we are looking at a future of mass unemployment or a massive evolution in how we work. Additional segments include Skeeva’s report on the Pokémon GO Kalos Tour and a look at the latest AR glasses hitting the market.

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    2 h et 8 min
  • Reality Bytes Episode 10: Project Aura Unveiled and the Genie AI Developer Storm
    Apr 28 2026

    In this episode, Eric, Todd, and Skeeva explore the official reveal of Project Aura, the highly anticipated Android XR collaboration between Google and Xreal. The team breaks down how this hardware aims to redefine the spatial computing market and its potential impact on the existing VR ecosystem.

    The conversation then shifts to the "Developer Storm" surrounding Genie AI. We examine the growing tension between rapid AI automation and the software engineering community, addressing the critical question of whether Genie AI serves as a powerful collaborator or a replacement for human developers. Additional topics include the emergence of OpenCLaw, the future of VR headsets, and a look at upcoming smart glasses technology for 2026.

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    1 h et 47 min
  • Episode 9: The State of VR 2026 and 230 Hours in Arc Raiders
    Apr 7 2026

    In the ninth episode of the series, we analyze the current trajectory of the virtual reality industry and the long term durability of Arc Raiders. We break down the mechanics and progression loops of the extraction shooter after 230 hours of play to determine if it possesses true staying power. The conversation covers recent hardware updates in the VR market and evaluates the latest balancing changes impacting the raiding meta.

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    2 h et 40 min
  • Reality Bytes: The State of VR 2026 & 230 Hours of Arc Raiders
    Feb 8 2026

    We are one month into 2026, and the "spatial computing" revolution is hitting its stride. In Episode 9 of Reality Bytes, we take a bird's-eye view of the VR landscape before zooming in on the game that has consumed our lives for the last 200+ hours.

    • The State of VR 2026: From the "Android moment" of the Google/Samsung XR collaboration to Meta’s dominant 74% market share, we discuss why this year feels like the definitive turning point for mass-market adoption.

    • Arc Raiders: 230 Hours Later: Embark Studios’ extraction shooter was a breakout star at launch, but how does it hold up after the honeymoon phase? We discuss the "social experiment" of proximity chat, the brutal AI uprising, and whether the gameplay loop still feels fresh after hundreds of drops into Speranza.

    • Staying Power or Seasonal Fad?: With a recent wave of DDoS attacks and the "three-strike" ban system rollout, we look at the health of the Arc Raiders community. Can it survive the competition from GTA VI and upcoming VR titans like Aces of Thunder?

    • Looking Ahead: A quick preview of the February VR slate, including why you might want to keep an eye on Orcs Must Die! By The Blade.

    Is Arc Raiders the "forever game" we’ve been waiting for, or is the magic starting to fade? Let's look at the data.

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    2 h et 40 min
  • Reality Bytes: CES 2026 Wrap-Up – Robots, Neural Bands, and Meta’s Big Glasses Flex
    Feb 7 2026

    We’ve just touched down from Las Vegas, and the future is looking... a little crowded. In Episode 8 of Reality Bytes, we’re breaking down the absolute chaos of CES 2026. From humanoids that can actually fold your laundry to smart glasses that read your mind (well, your muscles), we cover the biggest pivots in tech:

    • The Year of "Physical AI": Robots have officially left the lab. We discuss the Boston Dynamics x Google DeepMind partnership and the swarm of Chinese humanoid bots (like AgiBot) that are moving from "cool demos" to "mass production."

    • Meta Ray-Ban Displays & The Neural Band: Meta stole the show without even having a booth on the main floor. We deep-dive into the new Ray-Ban Display features: the teleprompter mode and the "air-writing" EMG tech that lets you text just by moving your fingers.

    • The International Pause: Why has Meta suspended the Ray-Ban rollout in the UK, Canada, and Europe? We talk supply chain drama and the "unprecedented" demand for AI wearables.

    • Smart Home 2.0: From LG’s CLOiD home assistant to robot vacuums with actual legs that can climb stairs—is your house about to become a sci-fi set?

    CES 2026 proved that AI isn't just behind a screen anymore—it’s out in the world. Let’s talk about whether we’re ready for it.

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    2 h et 39 min