Épisodes

  • The Midpoint Save - Yellow Taxi Goes Vroom
    Feb 23 2026

    Next to playing video games, we love talking about video games. And next to that, we love talking about how we talk about video games. Is your head dizzy yet? Good!

    Mike from Six One Indie joins us this week to put the petal to the metal in the genre defying Yellow Taxi Goes Vroom by Panik Arcade. With a game that’s like putting the N64 into a blender, how do you go about describing one of the most fun racing-platformer-collect-a-thons out in the world? Do we still need genres when so many games have grown beyond the labels or do description shortcuts help us in getting our point across? Join us for this and so much more when we play The Game Club’s Game of the Month for February 2026.

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    26 min
  • The Midpoint Save - Anodyne 2 + Bonus: Angeline Age
    Jan 16 2026

    We talk to Melos Han-Tani and Marina Kittaka, the co-developers of Anodyne 2 and the recently IGF nominated Angeline Age, about developing a sequel, how Angeline Age almost became the third in the series, and what does Anodyne mean to them.

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    23 min
  • Midpoint Save - Re:Call
    Dec 15 2025

    Having trouble remembering the past or getting your story straight? Re:Call – this month’s pick for The Game Club – lets you pick apart the stories of the past to make the present better. Developed by maitan69 and published by Whitethorn Games, you’ll dive into the shoes of our protagonist who has the power to alter the past. Someone else out there wants that power and will do anything to take it away from you. Will you figure out who is following you, how you got these powers, and keep your story straight?

    We talk to the developer about what it takes to create a narrative puzzle and what he would change if he had the powers to correct the past.

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    27 min
  • Midpoint Save - 24 Killers
    Nov 18 2025

    Sun, sea, and a dead body? I swear, this is a cozy game.

    Midpoint Save wades halfway into this month’s indie title, 24 Killers with the developer Todd Luke. In the game, you wake up in a cursed dead body on the shores of an abandoned military island. Free the monsters lurking in the depths of the silo, help them achieve their goals, and you may find a way off this slice of deserted paradise.

    We talk with Todd Luke about interweaving your past into the story, why the fishbowl sings, and what happens when a game you play completely changes your life – and the game you’re working on. Pick up 24 Killers today and join The Game Club to talk to other people about what you played, make some friends, and maybe you can also find a way off the island.

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    20 min