Gaussian Splatting for Cultural Heritage
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In this episode we talk with Thomas Flynn, a digital heritage specialist with deep experience in 3D digitisation, open access, and online publishing. Thomas has worked with UNESCO, Europeana, Oxford University, Creative Commons, and served as cultural heritage lead at Sketchfab, where he helped launch the British Museum's first open 3D collection. In this conversation, he explains how museums and cultural organisations think about 3D capture, what Gaussian splatting can and cannot do for heritage workflows, and why long term storage, metadata, and interoperability matter just as much as scanning quality. He breaks down real examples of 3D printing for visitor engagement, web based publishing options, VR use cases, and the growing challenge of managing massive data sets.
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