Épisodes

  • 151. Valentine's day 2026
    Feb 15 2026
    Maybe love is neither on or in the air. But all songs in this Valentine's day broadcast at least have the word "love" in them. DJ Daemon talks about Microsoft's AI failure, Edison 2026 and on song full of drug references.I need to point out that the song "I love drugs" is what makes the episode tagged as "Explicit". You have been warned!

    Playlist:
    00:00 ericade.radio - Time for Flashback, tracks from the past - with your host DJ Daemon
    00:06 DJ Daemon speaks.
    00:32 Malmen - Love at first sight
    05:12 DJ Daemon tells you why the episode is marked as explicit.
    05:37 Ginseng - Lovesick
    09:42 DJ Daemon talks about Edison 2026.
    10:10 Church of Selene - Love theme part II
    18:57 DJ Daemon tells you about the upcoming retro game coverage of this podcast.
    19:32 Trackerartist - Love forever
    24:51 DJ Daemon wonders who still cares about Valentine's day.
    25:18 Teo - Love opens your eyes
    29:38 DJ Daemon wonders if the demo scene dead.. Nah, it just smells that way.
    30:15 Falcon and Kain - Love loud beam
    34:34 DJ Daemon presents the medley of today.
    35:14 Mole - Wet of love
    37:02 Smirk - Lovely nightmares
    38:48 Viraxor - Love theme
    40:04 Susumu Takajima - Love-colored magic
    40:57 DJ Daemon talks about Microsoft Windows 11
    42:23 Audiomonster of TSL - Lover breath
    46:21 DJ Daemon warns you that the next song has a pretty explicit text.
    46:42 Magnus - I love drugs
    50:34 DJ Daemon thinks the next song has a boring name.
    51:09 Juzdie - Love
    54:53 DJ Daemon leads you into that good night with the last tracks...
    55:30 X-Con - Love hurts 3
    59:00 DJ Daemon thanks you for listening.
    59:21 Lavizh - Love connection

    Production notes:
    The first Valentine's day podcast since 2021. And why not. Just playing the music.

    Colophon: None.
    Tags: 2026, Host: DJ Daemon, Just playing the music, Valentine
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    1 h et 2 min
  • 150. System shock 1
    Feb 8 2026
    Once again into the fray. System Shock 1 is what it's all about today. DJ Daemon joins the hacker in the corridors of terror that is Citadel station and has to confront the evil A(G)I Shodan.Also, some really fresh tracker music released in 2026 and some really old ones from the 90s. It's all about cyborgs, mutated abominations and a dungeon crawler in space. Remember the Citadel!Playlist:00:00 ericade.radio - Time for Flashback, tracks from the past - today with a stories from the retro past 00:06 DJ Daemon speaks: Today's game is System Shock 1. Follow us as we visit a dark place. It's not the first time in this podcast, but this time we will give you the whole story. We are running and sweating through the blood-drenched walls of a once peaceful place now ruled by a mad goddess who hates us with the strength of a thousand suns. But as we challenge her to a race to the death, we become her highly respected enemies. Welcome to her death machine! And you will also get some hot tracker music. Flashback, tracks from the past will soon be playing on your cyberdeck. 00:57 SLL of Kefrens - Techno1 01:45 SLL of Kefrens - Techno3 02:46 SLL of Kefrens - Techno2 04:05 DJ Daemon speaks: To get the vibes of System Shock 1, we have to talk about Cyberpunk movement. It's said to have emerged in the 70s, but got a massive boost in 1994, when Willaim Gibson released the novel Neuromancer. The world of cyberpunk is a dystopia where big corporations control the world. Neuromancer explores a cyberspace to which you can connect your minds, AI: s that are really AGI: s and alive and a world where the hacker is a rebel that refuses to be controlled by the powers that be. The way I remember, the cyberpunk movement soon went into worshipping the hacker archetype of the cyborg. That is a human with computer enhancements added. The protagonist in Neuromancer could connect to cyberspace with his mind though a wearable computer called a "cyberdeck". In System Shock 1, you are that kind of hacker, ready to strike a blow to the system. 05:15 Trackerartist - Drug 09:44 DJ Daemon speaks: Released in 1994 by Origin, System Shock 1 was a doom-esquee experience that may have been totally misunderstood. It should probably be more compared to its spiritual predecessor, Ultima Underworld rather than Doom. In its original shape, it lacked mouse view. You had to click to move your head. But if you add the mouse view addon, it plays close to the experience of Doom. Yes, it's still an FPS. That is first person shooter. You run through the corridors of a spaceship and shoot monsters, collect new weapons and ammo and avoid getting killed. It does have a lot that Doom simple did not provide. Chiefly a story driven by audio logs that you pick up along the way. 10:51 Josss - Chopper 12:54 Beyond - Lost 15:05 Ether audio - A world where air is mud 17:20 DJ Daemon speaks: The year is 2072 and you live in what was once the United States of America. You are a hacker, breaking into Trioptimum corporation and their corporate network. But you don't get far, as armed people storm your apartment and apprehend you. The transport then heads to a mining space station in orbit around Saturn. This is Citadel station and it is where the game will start. In the command bridge of the station, you meet up with TrioOptimum CEO Edward Diego. He knows what you did but offers a true “sweetheart” deal: just remove the ethical constraints from the station's onboard AI Shodan. In the end of this episode, I will delve into the question if Shodan is a living being or not. But back to the story. Mr. Diego is now pleased with your work offering you an R-grade brain implant. This is the most coveted implant, as you can now connect to networks with your mind. Diego is happy, he can now remove compromising data from Shodan and save himself from a pending investigation. You got into a 6-month healing coma before you can use your new neural implant. 18:46 Josss - Bitter peel22:31 DJ Daemon speaks: You wake up in the medical suite at Citadel station. Shodan's voice comes on in a message welcoming you back to the station. But there is something off with her voice. It stutters and seems to be weird. You grab your stuff, which for some weird reason includes a lead pipe. As soon as you leave the healing suite, a robot attacks. And it gets only worse after that. You're stuck in the medical deck, with cameras watching and the elevators disabled. And weird abominations attack from everywhere. When you find the first audio tape, you slowly start understanding what happened once you were gone. The monsters are creations of a mad scientist … Yes … Shodan. The AI that controls the station and now sees herself as a goddess. Maybe you shouldn't have performed brain surgery on a living AI and not expect there not to be consequences. The few remaining survivors are dwindling, and the resistance has by and large failed. Finally, you find the CPU clusters that are part of Shodan's brain and...
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    1 h et 6 min
  • 149. Psi 5 trading company
    Feb 1 2026
    Psi 5 trading company is probably the coolest Star trek-esque experience a user could have on the Commodore 64. In this episode, DJ Daemon explores the fast pace, frantic and crazy space journey. It has pirates, a stressed out crew and whatever a "Cravenlator" is. Do we even care if it blows up?Can you make it to port before the pirates blow a large whole in the side of your ship and steal the cargo? Let's see... Also in this hour, the latest tracker music created in 2026.Playlist:00:00 ericade.radio - Time for Flashback, tracks from the past - today with a stories from the retro past00:06 DJ Daemon: Where to today? Let's try space! Today’s game is not Star trek but may give you a little bit of that feeling.00:35 Obsessed by evil - Fireflies at night07:02 DJ Daemon: In the year 1985, the Commodore 64 was settling in just fine as the popular gaming computer that it had become. This was also the year of the Nintendo NES and the Amiga. But that is a story for another episode.07:53 Yomaru Kasuga - Dreams for tonight14:17 DJ Daemon: Psi 5 trading company then. First you select the crew for the five departments, weapons - scanning - navigation - engineering and repair. And they are a bunch of total misfits, I tell you! Some are highly skilled in some areas but lacking in others. Some are well rounded but excel at nothing. All advantages and disadvantages come into play as you enter space with your ship.15:07 C20G - BGM21:30 DJ Daemon: When you finally enter space, all hell breaks loose and the pirates descend upon you. Above all, you must keep always moving. If the ship stops when the pirates damage the engines, you are in a world of hurt. At first the shields absorb the hits from the pirates. That won't last, I tell you. Once the shields cannot fully protect your ship anymore, the internals start breaking down. You must give orders to the repair department to fix all the broken systems. The weapons department must keep shooting at the ships and the others must keep the whole operation going. Messages start pouring in from the departments. They range from friendly at first and get increasingly frustrated as things start falling apart.22:42 Substance - A different kind of power27:46 DJ Daemon: I cannot talk about all the characters, so let me at least mention Boris the weapons guy. Frankly, there is something really weird about him. Seriously, he is nuts and then some. A hardened battle veteran that handles all weapons well, except the blaster. Hint: disable his blaster subsystem if you value your ship. His comments are super funny to read. He might enjoy his job way too much.28:39 Samplemaster - Dream in a nightmare33:12 DJ Daemon: The key to playing the game is to keep reading the messages from the crew, keep moving. You have to disable subsystems to gain speed. Hint from the coach: the Infoscanner can go.34:03 Epicjack340 - Inquire37:48 DJ Daemon: The game is hard but not unwinnable. I had to try several times to actually beat the mission. There are three missions and I was only ever able to win the first one. The controls are easy to understand and manage, but the full control of the ship requires the manual. Here are some things to remember: · Learn keyboard shortcuts. Using the joystick to click around is way too slow. · Keep always going. · Keep track of the messages pouring in. You must react when important stuff breaks. · The "Cravenlator" seems to be joke item. If it breaks, don't bother to repair it. · Disable subsystems that the crew member is not proficient in. Try to assess why you failed to understand how better react next time.38:49 CS-Jay - No cpu today42:24 DJ Daemon: Graphics. Sure, it's great. The characters are well animated, and they show body language that is very expressive. All parts are move and is a information system onto itself. You are in control and jump between different departments to direct and control everything. This game is indeed strong in optics, and the visual style is that of a control panel for a spaceship brimming with reports, information and meters.43:23 Ether audio - Toroidal46:46 DJ Daemon: The sounds are ok. The music is nice and was composed by Ed Bogas. Replay ability? This game is meant to be played repeatedly until you can consistently beat it. The last of the three missions seems almost impossible to beat. But once you do, it's time to move on to another game, I guess.47:52 Dr Robotnik - Bring it back51:10 DJ Daemon happily notes that Revision 2026 has been announced. It's gonna happen!51:38 Beyond - Celestial54:31 DJ Daemon: Leading you into the good night with...54:55 Enacostione - Forever alone57:34 DJ Daemon: tells you talk back on our Discord channel.57:50 Toby Fox - Jewels of the prophecy. Production notes: Continuing the trend of nice game stories in 2026. Also: loads of brand new tracker music.Colophon: None. That's exact name of the game. Tags: 2026, Host: DJ Daemon, Retro history, C64, Retro gaming
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    1 h
  • 148. Utopia, the creation of a nation
    Jan 24 2026
    Utopia! Do you remember that old Amiga-game from the early 90s? DJ Daemon remembers the game that may have paved the way for many later real time strategy games.It was itself not an RTS, and it was by and large later forgotten until people got nostalgic. Here is the story and an hour with tracker music mostly from 2025 and 2026. A mix of the old and the new.Playlist:00:00 ericade.radio - Time for Flashback, tracks from the past - today with a stories from the retro past 00:06 DJ Daemon: It's time for another retro game story. We haven't done these for years now. So, it's something that has to be fixed right now. And today's game is Utopia from Gremlin software. Time for "the creation of a nation" in space. Because space is awesome! First out today is Barry Leitch the intro song from the game itself. Enjoy! 00:30 Barry Leitch - Utopia tune 1 07:26 DJ Daemon: The year was 1991 when Utopia was released for the Amiga, Atari and the PC. It was a bold decision, trying to cater to the Amiga platform. In this year it was in a steady decline, and the Amiga 1200 had not even been released. But I digress… This game was not the success Gremlin had hoped for. But it has been remembered by several retro gamers through the ages. I will talk more about my theories as to why it didn't succeed. But we must start with the basics. You know the game story, the game play, the graphics and the sound. But first, let's go to music. Here comes… lt;artist, songgt; 08:09 Shadabim - Element wind 16:52 DJ Daemon: Let's delve into the game itself. I played it on my Amiga in the early 90s. It starts with a nice clip show telling the story of the man who you will play as in the game. He is unable to stop an attack on his colony and finally gives this unfortunate order to abandon it and flee. But this is only a simulation that had no solution. He heeded Sun Tzus 34th stratagem and fled. This was the correct action and he passes the test. This is how the Kobayashi-Maru scenario in Star Trek was intended to play out by the way. And you have your Picard style administrator. Yeah, he's bald. The game starts when he is assigned the role of the colony leader on an uncharted planet. The honeymoon is soon over as the planet has a set of insectoids already living there. And as history has shown us so many times before, only one species will be left standing. 18:04 Melodia - Study in a0x major 23:53 DJ Daemon: Alright, Utopia then. It plays like a mix of Sim city and a real time strategy game. This was before that latter genre even existed. So, you have to manage the budget, the enemies, the need of the people and the QOL. QOL? Yes, the main metric is the "quality of life". It's a value that ranges between 0 - 100 and keeping it high is imperative. If it starts sinking, your Utopia becomes a dystopia. Crime rates shot up and if it sinks low enough someone will put a price on your head. If you fail this way, you meet the most mild-mannered assassin ever and then it’s game over. So keeping your people happy while funding your spy network and preparing to the inevitable war is the whole game play. You build warehouses, living quarters, power plants and airbases. Also, this is not the world of today. You have to keep a balanced budget. 25:12 Dippy - Diskmag dance (opl2 mix) 30:06 DJ Daemon: The graphics is something nice. By the standards of the day, it was a little bit stale, but have aged well in my opinion. The buildings look nice and the graphics are your typical 16bit era pixel graphics. Your council is manned by aliens and some woman that looks mostly human. It's well drawn and gives the game a visual appeal. The screens show statistics so you can fix the budget, know if people are angry and know what needs to be built next. I played the game on my Amiga 500 and it was showing its age already back then. But as far as I remember, it was running smoothly. And I had a Final Cartridge 2 that meant I could pause the game an edit the memory contents of the Amiga. I amused my little brother Philip by changing some of the game's warning. So attacks were named "Philip attacks" and he loved it. 31:18 JustOrb - De Honingemmer 35:42 DJ Daemon: The music. You know this one, it was Barry Leitch and that was the tune we started this episode with. If your pod player can handle chapters, feel free to jump back to ít and enjoy some of the best Amiga mod music there has ever been. Not to be that guy, but the music eventually becomes tedious as you only have four songs. One of them is a pretty nice but unimaginative version of Pachelbel’s "canon D". Where have we heard that before? Well, everywhere. Even some rap-song use it. Still until you get tired of it, it's nice to have in the background. 36:35 ASIKWUSpulse - Summer bells (in space) 40:22 DJ Daemon: The game is funny and engaging. You must eventually go up against those pesky bugs. To quote "Ron Perlman" from some obscure game: "War… War never changes". This means first you must have your spy ...
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    1 h et 1 min
  • 147. A brand new tracked 2026
    Jan 15 2026
    2026! We made it. DJ Daemon serves up a slew of brand new tunes done on Protracker, Impulsetracker, Fasttracker and other. And many of them were released in 2026. Brand new that is. No tunes older than 2025. Join us for an hour of fresh music that isn't the usual 90s fare. It's awesome really.

    Playlist:
    00:00 ericade.radio - Time for Flashback, tracks from the past - with your host DJ Daemon
    00:06 DJ Daemon welcomes you to 2026 and promises to play tunes from 2026 (brand new) and some from 2025.
    00:31 Sysfins - Happy new year 2026
    02:52 DJ Daemon presents the first medley of the show.
    03:14 Beyond - Pine
    04:48 3zs7i73 - Tousitsu
    06:28 Sysfins - Moody music
    08:26 DJ Daemon talks about the next tune how it was released in December of 2025.
    08:44 Viraxor - Justify moving onward
    12:32 DJ Daemon talks about a song long enough to have a coffee break.
    13:02 Drakonpod - Goa-ing
    22:25 DJ Daemon tells you about the next song it's long development cycle.
    22:47 Viraxor - Amarantha
    27:40 DJ Daemon tells you that it's time for the second medley of today.
    28:16 Lu9 - Bao bao! (Beta mix)
    30:56 Low freekwenzee ozzillation - Jingle of a horny transgirl
    33:11 Viraxor - The fate of olivera
    34:11 Beyond - Think it
    36:10 DJ Daemon talks about the station and what's coming up in 2026.
    36:59 The Duccinator - Multi universe traveler
    41:12 DJ Daemon about Edison 2026 and Revision 2026.
    42:01 Starwreath - Underground
    45:53 DJ Daemon wonders what "Cratulation" even means.
    46:19 Ether audio - Cratulation
    49:22 DJ Daemon talks about the last medley out of three.
    49:59 Burnt fishy - Speedster
    50:59 554 - Fallout 5
    53:15 Raposa - Uwa
    54:15 DJ Daemon leads you into that good night with...
    54:56 Low freekwenzee ozzillation - Ducks make me smile
    59:03 DJ Daemon tells you how to keep up with us.
    59:15 Bacter, Jeenio and Saga musix - Wandering Visions

    Production notes:
    The first episode produced in 2026.

    Colophon: None.
    Tags: Host: DJ Daemon, Just playing the music, 2026
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    1 h et 3 min
  • 144. A tracked christmas
    Dec 13 2025
    Christmas is here and it's time for the annual christmas episode. DJ Daemon gives you one hour with juletide songs never before heard on the station.From Amiga to the retro PC, it covers 4-channel Protracker to 64 channel of Impulsetracker goodness. Enjoy the christmas of 2025!

    Playlist:
    00:00 ericade.radio - Time for Flashback, tracks from the past - with your host DJ Daemon
    00:06 DJ Daemon presents the obligatory christmas podcast episode.
    00:22 Maniac of Crux - Crux-mas
    05:10 DJ Daemon presents the first medley of today.
    05:35 Mildewy - Chiptune bells
    06:09 Jeroen Tel - X-Mas Groove
    06:45 HyoChan - Merry, merry christmas
    07:31 Wavemaker of Tnl - Adeste fideles
    08:21 Juhla - Aamu
    09:05 DJ Daemon talks the upcoming talk show with Coreus and the Baron of Dubstep.
    09:43 Prime time of Trsi records - Awakening day
    15:23 DJ Daemon tells you like it is: Die hard is a christmas movie.
    15:47 Trackerartist - Let it snow
    16:47 DJ Daemon presents the next song.
    17:07 Nemesis of Zenon - Christmas joy
    21:02 DJ Daemon tells you he doesn't speak over the songs (thanks!).
    21:45 Mad god - 2T2M-Xmas-Song
    26:50 DJ Daemon teases an Inercia demo party episode coming up.
    27:26 JoeMuc2015 - the hall of fame
    29:25 DJ Daemon talks about the newly updated site (ericade.radio).
    30:00 Yalek W the Lombax - Holidai
    33:51 DJ Daemon talks about another upcoming "only Amiga" episode..
    34:28 Arcturus - An arcturus christmas
    39:34 DJ Daemon presents the next song.
    39:55 Necros - December
    44:15 DJ Daemon presents the second medley of today.
    44:46 B00mer - Jingle bells (Santa sucks)
    46:19 Mr. Jarom - Jingle bells remix
    47:51 DanPHTMNight - Silent night
    49:26 Gammis of Lemonride - Lonely chrismas
    52:03 DJ Daemon tries to talk Spanish. It doesn't work as you probably could guess.
    52:25 LHS - Feliz navidad remix
    54:57 DJ Daemon thanks you for listening and leads you into that good night...
    55:24 Lolodachi - Xmas intro
    57:58 DJ Daemon tells you to got to ericade.radio
    58:10 HyoChan - Snowflakes

    Production notes:
    Our annual christmas episode.
    Tags: Christmas, Host: DJ Daemon, 2025
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    1 h