Couverture de Episode #52: Clair Obscur Expedition 33 caught using AI

Episode #52: Clair Obscur Expedition 33 caught using AI

Episode #52: Clair Obscur Expedition 33 caught using AI

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Michael and Ray discuss the implications of generative AI in game development, focusing on the controversy surrounding the game Claire Obscur and its disqualification from certain awards. We explore the nuances of creativity in game design, the role of AI in art, and the potential benefits of AI in game testing and debugging. We also touch on the recognition of indie games and the evolving landscape of game awards.

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