Episode 046 - "So, Where are the Bathrooms? Part Two"
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On our previous episode we talked about building dungeons that feel like real places, even if they contain fantastic features. Now it's time to look at your towns and cities! While urban areas and dungeons might not seem to have a lot in common, you actually need to ask many of the same questions when you're developing them: What is their reason for existing? Why are they at that particular location? Who lives there? Join Gregory and Mike as they discuss the elements you'll need to build believable urban environments, places that feel so real your player characters will want to buy a house and settle down there!
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