Épisodes

  • Primitives, agent UX, and Executor — product engineering with Rhys Sullivan
    May 20 2026

    Rhys has an unusually current perspective on product engineering because he is working right at the edge of the agent tooling shift. The conversation starts with his recent work on Vercel Domains and then moves into Executor, where the challenge is no longer just implementing integrations, but choosing the abstractions that make a system composable, safe, and pleasant to use over time.

    What makes the episode strong is how often it comes back to product judgment instead of novelty. Rhys and Kent talk about finding the right primitives, observing how other products solve hard UX problems, resisting the urge to ship every request immediately, and building systems that help agents without letting them become dangerously "helpful."

    Homework
    • Create a dedicated notes channel or system where you save examples of products doing something well.
    • Use those notes as reusable product input: when you need to build a flow later, pull the examples back up instead of starting from scratch.
    Resources
    • Executor
    • Rhys Sullivan — site
    • Executor — GitHub
    • OpenCode
    Guest: Rhys Sullivan
    • Company: Executor
    • GitHub: @RhysSullivan
    • 𝕏: @RhysSullivan
    Host: Kent C. Dodds
    • Website: kentcdodds.com
    • 𝕏: @kentcdodds
    • GitHub: @kentcdodds
    • YouTube: Kent C. Dodds
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    41 min
  • Customer research, desire, and Sales Safari - product engineering with Alex Hillman
    May 13 2026

    Alex brings a product and marketing lens that fits this season perfectly: great products do not just solve technical problems, they help the right people recognize that you understand their world. The conversation starts with finding an audience and quickly turns into a practical way to build product sense inside a company: learn how customers describe themselves, observe where they gather, listen for the language they use, and speak from their priorities instead of your own taste.

    The second half gets into Sales Safari, Stacking the Bricks' observational research practice. Alex explains why surveys and interviews can miss important signal, what to look for in real conversations, and how notes on jargon, pain, worldview, and recommendations can turn scattered internet conversations into useful product understanding. The through-line is simple and demanding: reduce the distance between you and the people you serve so your software, messaging, and decisions feel anticipated rather than manipulative.

    Homework
    • The next time coworkers or product teammates disagree about direction, step back and observe the conversation.
    • Ask: who is this disagreement in service of? Is it serving the customer, the decision maker, the loudest person, or someone else?
    • Practice this once a day or once a week, then use the patterns you notice to decide what you should contribute.
    Resources
    • Stacking the Bricks
    • 30x500
    • The Tiny MBA
    • The Mom Test
    • Alex Hillman on X
    Guest: Alex Hillman
    • Company: Stacking the Bricks
    • GitHub: @alexknowshtml
    • 𝕏: @alexhillman
    Host: Kent C. Dodds
    • Website: kentcdodds.com
    • 𝕏: @kentcdodds
    • GitHub: @kentcdodds
    • YouTube: Kent C. Dodds
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    1 h et 12 min
  • Speed, prioritization, and maintainability — product engineering with Julius Marminge
    May 6 2026

    Julius is building right in the middle of one of the fastest-moving product categories in software, and that gives this episode a useful tension: everything feels possible, but that does not mean everything belongs in the product. The conversation covers the shift from one-agent-at-a-time coding to orchestration, why T3 Code focuses so much on a fast app layer, and how Julius thinks about what should live in the core product versus forks, plugins, or future work.

    The deeper lesson is about judgment under speed. Julius and Kent keep returning to the same idea from different angles: when agents can generate a lot of implementation quickly, the real work is deciding what is worth building, what will age well, and what future decisions you might accidentally box yourself out of.

    Homework
    • Take a step back and look at your product from the whole picture, not just the slice you currently touch.
    • Before prioritizing a feature, ask whether it keeps the product maintainable long-term and whether it fits the job to be done for your users.
    Resources
    • T3 Code
    • T3 Chat
    • Julius Marminge — GitHub
    • OpenCode
    Guest: Julius Marminge
    • GitHub: @juliusmarminge
    • 𝕏: @jullerino
    Host: Kent C. Dodds
    • Website: kentcdodds.com
    • 𝕏: @kentcdodds
    • GitHub: @kentcdodds
    • YouTube: Kent C. Dodds
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    42 min
  • Stakeholder empathy, UX, and durable product skills — product engineering with Jamon Holmgren
    Apr 29 2026

    Jamon brings a useful mix to this conversation: founder of Infinite Red, longtime consultant, React Native specialist, and now indie game developer. That perspective makes the episode unusually practical. He has spent years watching where projects go wrong when product thinking is weak: bad requirements, unclear stakeholder alignment, UX details nobody owned, and engineers optimizing the wrong thing too early.

    The thread through the whole episode is durability. Product engineering is not just about shipping faster with agents or getting better at a specific tool. It is about understanding people, shaping better requirements, recognizing when the human side of the workflow matters more than the code, and making decisions that keep paying off as the technology changes around you.

    Homework
    • Sit down with a non-technical person and watch them try to use a feature you built.
    • Write down every hesitation, workaround, double-click, or confusing step you notice, then use that list to reprioritize what you fix next.
    Resources
    • Infinite Red
    • Jamon Holmgren — site
    • Night Shift Agentic Workflow
    • Gunship Origins on Steam
    Guest: Jamon Holmgren
    • Company: Infinite Red
    • GitHub: @jamonholmgren
    • 𝕏: @jamonholmgren
    Host: Kent C. Dodds
    • Website: kentcdodds.com
    • 𝕏: @kentcdodds
    • GitHub: @kentcdodds
    • YouTube: Kent C. Dodds
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    56 min
  • Watch users, fix systems, and design for humanity — product engineering with Don Norman
    Apr 22 2026

    Don's career makes this episode unusually wide-ranging: early computing, human error, aviation safety, Unix, Apple product decisions, digital cameras, color TV, and the long arc from usable products to systems that shape society. The through-line is straightforward but demanding: if you want better products, watch what people actually do, notice the workarounds they no longer complain about, and treat clusters of small usability problems like real product debt.

    The second half brings that thinking into the present. Don and Kent talk about AI coding tools as force multipliers that still need direction, architecture, and supervision, then zoom out to Design for a Better World and the Don Norman Design Award. The result is a conversation about product sense that spans decades without feeling dated: the tools change, but the responsibility to understand people, systems, and consequences does not.

    Homework
    • Spend time watching people do real work before you ask them for solutions; observation reveals the hidden setup, workarounds, and friction they now assume are just "how it works."
    • After a release, step back and fix clusters of small usability issues as a system instead of waiting for one confusing bug to become catastrophic.
    • Treat AI as a force multiplier you must instruct and supervise; stay responsible for the problem definition, architecture, and review.
    Resources
    • Don Norman Design Award (DNDA)
    • Design for a Better World
    • The Design of Everyday Things
    • Nielsen Norman Group — Don Norman
    • United Nations Sustainable Development Goals
    Guest: Don Norman
    • Company: Don Norman Design Award (DNDA)
    Host: Kent C. Dodds
    • Website: kentcdodds.com
    • 𝕏: @kentcdodds
    • GitHub: @kentcdodds
    • Youtube: Kent C. Dodds
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    1 h et 16 min
  • Human factors, product debt, and industrial design - product engineering with Will King
    Apr 15 2026

    Will's path runs from designing bucket trucks to self-taught software engineering, education products, and database tooling, and that background gives this episode a distinctive lens: software is still a product people use with bodies, habits, emotions, and mental models. The conversation makes product sense concrete through examples like onboarding timing, course complexity, support workflows, and the small confidence signals that separate stable-feeling products from merely functional ones.

    You'll hear why watching users work keeps surfacing across this series, how to tell broken experiences from merely unpopular ones, why user feedback usually improves polish more than strategy, and how product engineers can stay valuable in an agent-heavy future by understanding both the user and the constraints of the software medium.

    Homework
    • Use AI agents more for gathering than executing: explore multiple solution paths, adjacent domains, and missing context before you ship.
    • Give agents richer context like user demographics, constraints, and likely mental models, then use your own judgment to evaluate what comes back.
    • Slow down long enough to question assumptions before implementation; use AI as a creativity and critique tool, not just a code accelerator.
    Resources
    • Will King - site
    • Deploy Empathy (Michele Hansen)
    • The Mom Test (Rob Fitzpatrick)
    • Interface Craft (Josh Puckett)
    Guest: Will King
    • Company: Crunchy Data
    • GitHub: @wking-io
    • 𝕏: @wking__
    Host: Kent C. Dodds
    • Website: kentcdodds.com
    • 𝕏: @kentcdodds
    • GitHub: @kentcdodds
    • Youtube: Kent C. Dodds
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    1 h et 2 min
  • Vertical slices, Solo, and empathy — product engineering with Aaron D. Francis
    Apr 8 2026

    Aaron builds in public—Laravel roots, education, and now Solo, a terminal multiplexer–style desktop app for organizing agents and dev stacks. This episode is a practical tour of product sense for developers: watching people work, reading support email with empathy, cow paths vs. fences, and why the “right” architecture can still lose if humans go home furious.

    You’ll hear how Aaron reasons from problem → solution when users ask for worktrees, when to duplicate UI affordances even when the model is “one,” and how introverts can still do discovery by treating outreach like an optimization mission—plus niche opportunities outside the Cursor clone gold rush.

    Homework
    • When someone asks for a solution (e.g. a feature), slow down and ask what problem they’re really trying to solve—users often lead with implementations.
    • Practice user empathy: imagine someone stressed, trying to finish work; question “technically correct” UX that blames the user instead of protecting them (confirmations, back-button data loss, etc.).
    • If talking to people is hard, reframe discovery as a systematic search (spreadsheet energy, trusted partners, or domain friends)—or pair with someone who loves conversations.
    Resources
    • Aaron D. Francis — X
    • Jobs to Be Done (Clay Christensen)
    • The Design of Everyday Things (Don Norman)
    Guest: Aaron D. Francis
    • Company: Solo & Laravel education
    • GitHub: @aarondfrancis
    • 𝕏: @aarondfrancis
    Host: Kent C. Dodds
    • Website: kentcdodds.com
    • 𝕏: @kentcdodds
    • GitHub: @kentcdodds
    • Youtube: Kent C. Dodds
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    46 min
  • Foundations, feedback, and agents — Dillon Mulroy on product at Cloudflare
    Apr 1 2026

    Dillon's path runs from internal insurance tools to Vercel Domains to Cloudflare's agent and dashboard work-always with the same through-line: care about the user, get real feedback, and invest in primitives so delighters don't collapse under bad foundations. This episode covers metrics and paging as a product habit, learning from customer escalations, scoping small when AI speeds up coding, and building cross-functional relationships (support, sales, finance) as part of engineering judgment.

    You'll hear practical parallels with episodes on delighters and onboarding tension, plus why reviewing agent-written code still matters for system intuition when things break at 2 a.m.

    Homework
    • Try hard and care a lot; more practically, focus on foundations and primitives.
    • Put good feedback systems in place so you know what's going on with your product and where it doesn't feel good-alerting and metrics, customer journey signals, or customer interviews.
    • If you have a customer support team, sit with them and watch them triage cases for your product; get to know support-they're sitting on a gold mine of product signal-and empathize with them like you do with users.
    • Kent's shorthand for the mindset Dillon agreed with: make pain painful-if your users are hurting, you should feel it too.
    Resources
    • Cloudflare - Developers
    • Cloudflare Agents
    • Dillon Mulroy - site
    • Dillon Mulroy - GitHub
    Guest: Dillon Mulroy
    • Company: Cloudflare
    • GitHub: @dmmulroy
    • X: @dillon_mulroy
    Host: Kent C. Dodds
    • Website: kentcdodds.com
    • X: @kentcdodds
    • GitHub: @kentcdodds
    • Youtube: Kent C. Dodds
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    49 min