Couverture de Cepheus Protocol HQ - July 5th #57

Cepheus Protocol HQ - July 5th #57

Cepheus Protocol HQ - July 5th #57

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This episode dives deep into the latest co-op build update following the public Steam release, highlighting player feedback and major development milestones. The team unveils a fully functioning server browser with admin tools, a kick/ban system, and password-protected lobbies. A revamped operator progression system lets players build custom heroes with distinct loadouts, level them up, and assign them specialized roles like SMG or long-range support. The crew showcases backend updates enabling multiple operator profiles, a UI overhaul in progress, and early work on future attribute and ability systems.

Also featured:

  • A walkthrough of the new Half Moon Bay map, designed with strategic fallback zones and dynamic base clearing

  • Planned operator specialization by weapon category

  • The upcoming implementation of operator abilities, stat customization, and passive bonuses

  • UI reworks to streamline on-screen information and improve RTS/TPS coordination

  • Sneak peeks at incoming attachments, operator cosmetics, and the operator weapon roster

  • Design insights into map verticality, zone control, and future airstrike mechanics

Finally, the Q&A covers player ideas on zone retaking, operator perks, and a long-term vision for modding support post-campaign.

Whether you're an RTS strategist or a ground-level operator fan, this episode gives a comprehensive look at the evolving systems and the roadmap ahead.

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