Couverture de C1-M2#3 — Designing for Diverse Platforms and User Experiences

C1-M2#3 — Designing for Diverse Platforms and User Experiences

C1-M2#3 — Designing for Diverse Platforms and User Experiences

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When designing a new product or feature, it is important to consider the different platforms on which users will use it. A platform refers to the device or environment on which a product is being tested. Some of the most common platforms include desktops, laptops, cell phones, tablets, smart watches, TVs, and smart displays.

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