Couverture de Civilian Evacuation Gets Real + Massive Map Expansion

Civilian Evacuation Gets Real + Massive Map Expansion

Civilian Evacuation Gets Real + Massive Map Expansion

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This update pushes the game closer to full civilian evacuation, with major systems finally coming together.New civilian variants are being finalized and added, including scientists and security units, with player feedback directly shaping their design. These will start appearing in gameplay very soon as the team prepares for full-scale testing.Balancing is getting a serious pass, especially for juggernauts, vehicles, and mid-game upgrades. Expect changes to survivability, splash damage, and new upgrade paths that make armored playstyles more viable.A huge map expansion is underway, with a massive mainland area entering early experimental testing soon. It’s far larger than anything before and will be rough at first, but it’s key for performance testing and future gameplay scale.There are still issues being worked through, especially with bus pathfinding, collision, and AI behavior. You’ll see edge cases like vehicles getting stuck or choosing inefficient routes as these systems are refined.Next up is finishing bus AI, implementing intake systems, and bringing the euthanization and security structures fully online. Once stable, a public experimental build is planned.

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