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Crossbreed Series, Book 6
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Durée : 10 h et 35 min
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Raven returns to her childhood home to rebuild her severed relationship with her father. After a long year of capturing violent criminals and thwarting assassination plots, she could use a vacation. But trouble is brewing on the home front. When Raven discovers her father is in financial peril, she's determined to set things right even if it means sacrificing her heart in the process. Meanwhile, her relationship with Christian is on shaky ground when a skeleton falls out of his closet. Will they be able to leave the past behind, or is the trust between them dead and buried?
In the world of crime fighting, Raven has learned that formal affairs are a necessary evil. So when Keystone receives an invitation to a winter ball, she tries to make the best of it. The most powerful elites in Cognito are attending—a perfect opportunity to network and have a few drinks. But when a guest hijacks the party in a violent display of dark power, chaos ensues. It's a race against time as Raven searches for a way to thwart his diabolical plan. Will Keystone find the fortitude to prevent the downfall of civilization? Or will they bow to a new king to save their souls?
Human descendants of the Earth colony ship Destiny face an incursion into their area of space by a powerful race. The Imperium Empire, which is ruled by the Krackus, is one wormhole away from the humans, and a rim mining planet, Kilmer, would be the alien race’s first contact. Fear rules the company leader. The Krackus represent danger. They sail powerful battleships. Moreover, the Naiad Council reels from the news that an alien race abuts their space. For centuries, humans in the Axis Crossing region thought they were alone.
In a world where the human population has suffered devastating losses, a handful of survivors cling to what passes for life in a postapocalyptic, dying landscape. A world where humans wander, drugged and lulled by electronic bliss. A dying world of no children and no art, where reading is forbidden.
Months after moving to the mysterious city of Cognito, Silver is developing her gifts as a Mage and learning how to live under new laws. She is forced to give up her old life and live in secret among the humans. There is finally hope of leading an ordinary life…until Logan Cross walks into it. Her chance meeting with Cross leads Silver close to discovering the identity of the nameless Mage who once stole her light and discovered the unique power she possesses.
The sisters’ leader, Miriamal, and three mining chairpersons investigate an unexplored wormhole for possible economic expansion. Aboard the Dominance, they exit the wormhole and are stunned to find the nearby system inhabited. More troubling, technologically advanced warships hold station above the system’s exoplanet. SADEs witness the hasty return of the Dominance and the cessation of messages between Miriamal and Lisa Dyehouse. The Truth Matters partners race against time to save Samuel, and they’re not above leveraging an unreliable criminal hacker.
Mackenzie Grey is tying up loose ends before she says goodbye to the life she knows. In doing so, that means closing up all her cases that are left open at the Supernatural Investigative Unit, and nothing prepares her for the blood thirsty vampires roaming the streets of New York City. It is time to rein them in and bring order back to the city. Except Kenz is just as blood thirsty as they are.
Mackenzie Grey is back at the Supernatural Investigative Unit and her first big case is not what she expects. She's tasked to find stolen relics that are attached to a legend even Kenz herself is having a hard time believing. This leads to a target getting put on her back, and she finds help from an unexpected enemy. Unfortunately, the SIU isn't all Kenz has to worry about. When Alexander finds out about Ollie, he takes the first flight to New York City to spend time with his daughter, but he comes with news of his own that will change Mackenzie's world completely.
Mackenzie Grey has had it rough these past couple of months. She's lost her job, her relationship with Sebastian is teetering on the edge, and she's hiding from a particular warlock that's ready to call in his favor. When Bobby Wu catches up with Kenzie, it's not what she expects. He said he would own her, and he meant it quite literally. Bound to the warlock, it's a race against the clock to untie herself from Bobby before she does something she'll live to regret. Will Mackenzie find a way out, or will her world come crashing down around her?
When Lieutenant Iari hears screams in the night, she expects to interrupt a robbery or break up a fight. Instead she discovers a murder with an impossible suspect: a riev, one of the battle-mecha decommissioned after the end of the last conflict, repurposed for manual labor. Riev don't kill people. And yet, clearly, one has. Iari sets out to find it.
The Solar League, humanity's empire, has existed since mankind reached for the stars. While the humans considered it the pinnacle of human achievement, for the subjugated alien races it seemed only to endorse humanity's worst impulses. But the worst of humanity pales in comparison to an alien onslaught that is on the verge of bringing mankind down into death and subjugation.
The Sisterhood’s dangerous militarist sect finds a foothold in a broad swath of space inhabited by the descendants of Earth’s fourth colony ship, Destiny. They’re welcomed by the mining corporations, whose leaders see unbridled opportunity in the sisters’ advanced tech. Five powerful corporations own six mining planets. One company, CenGas, mines Delhart, an ice-covered body, and struggles against the planet’s natural challenges to deliver timely orders to the other companies.
It's hard enough being an undergraduate student, an intern at Downtown Manhattan's police station, and a bouncer at a local bar. Add her now ex-boyfriend who recently dumped her for the school's resident bimbo - oh, and she's a werewolf.
An unnamed woman checks into a guesthouse in a mysterious district known only as the Subdivision. The guesthouse's owners, Clara and the Judge, are welcoming and helpful, if oddly preoccupied by the perpetually baffling jigsaw puzzle in the living room. With little more than a hand-drawn map and vague memories of her troubled past, the narrator ventures out in search of a job, an apartment, and a fresh start in life.
Our enemy claims that the darkness lives in all Arcana. That in a world of light and shadow, one cannot exist without the other. That we're all but one tragedy away from giving in. Even the mages who've sworn to love and protect me. Even me - the Star herself. We call ourselves the Light Arcana, but you know what? The enemy's right. I've seen that darkness. Tasted it. Felt it flickering inside me like a black flame.
After millennia of slumber, the goddess-dragon named Tiamat has returned to Earth. Her first move is to consolidate her power by taking down the Dragon Council. Her next? Well, complete world domination seems like it's on the menu. Kylara barely survived her first encounter with Tiamat. Only thanks to her friends and allies did she escape at all
Legend says that all dragons have a mother, a goddess-dragon named Tiamat. But few dragons take those old stories seriously these days. It's been too long since anyone saw Tiamat. Her tale has faded into myth. A cult of her followers still remains, though. These dragons believe that someday, a dragon will rise who is the sum of all dragons, with the powers of every dragon. When that dragon comes, Tiamat will be close behind. Kylara knows nothing of these legends, but she's about to take center stage in a story that began thousands of years ago.
The Four Horsemen are hunting the most deadly and elusive of fugitives - the White Rose. Despite being wanted and on the run, Callie has no intention of hiding from the angelic fallout that now plagues Kansas City. Never. Master Dracula will stand as a nightmarish specter against the forces of Heaven, Hell, the nephilim, and the Vatican Conclave. But nothing is as simple as it seems in this war.
Evangeline had finally gotten her team running perfectly. Yes, they are members of the Black Ops Paranormal Police Department, which means they are technically the team of the Directors, but that isn't how it works internally. Even the Directors are bowing to her decisions now...mostly. But the tables turn when Eve and her crew find out that the super drug being used to turn normals into crazed killers is back on the market, and it's being supported by the Los Angeles Paranormal Police Department. And there are few things Eve despises more than dirty cops.