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Murder in LaMut
Legends of the Riftwar, Book 2
Joel Rosenberg, Raymond E. Feist
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Durée : 11 h et 4 min
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For 20 years the mercenaries Durine, Kethol, and Pirojil have fought other people's battles. Having already defeated the Tsurani, the Bugs, and the goblins, it seems there are no more enemies for them to vanquish - even as the Riftwar rages on in the west. What lies ahead for the able trio are a few welcomed months of restful garrison duty. When ordered to accompany the promiscuous Lady Mondegreen, her aging husband, and her current lover to a summit in the city of LaMut, the Three Swords willingly comply, expecting an uncomplicated and undemanding assignment.
Jimmy the Hand, boy thief of Krondor, lived in the shadows of the city. Though gifted beyond his peers, Jimmy is merely a pickpocket with potential - until he aids Prince Arutha in the rescue of Princess Anita from Duke Guy du Bas-Tyra and runs afoul of "Black Guy's" secret police. Facing a choice between disappearing on his own or in a weighted barrel at the bottom of Krondor's harbor, Jimmy chooses the former.
The vile sorcerer Sidi sets the murderous pirate Bear upon the high seas in pursuit of the kingdom's most holy object, the miraculous Tear of the Gods. And if it falls to Sidi, the future will hold naught but unending night. The race is on to rescue the remarkable artifact from Bear and his despicable master. But it will take greater-than-human swiftness, courage, and skill to prevail, for the mysterious criminal known as the Crawler is preparing to wreak havoc to fulfill his secret agenda.
The RiftWar is done. But a fearsome army of trolls and renegade humans, emboldened by the drug of destruction, has risen in strength from the ashes of defeat. There is one, however, who defies the call to battle....
Tal Hawkins has succeeded in wreaking revenge on Kaspar, the evil Duke of Olasko. Banished to a distant land, Kaspar begins a journey that will take him halfway around the world. Reduced to the role of farm-hand, then common laborer, the former ruler endures dangers and horrors beyond his imagination as he struggles to return home. But fate, or some dark agency, has more in store for the man who was once tyrant of Olasko.
Rescued, recruited, and trained by the mysterious Conclave of Shadows, Tal Hawkins, hero of Talon of the Silver Hawk has become one of their most effective operatives. But to destroy the nemesis who annihilated his people, the evil Duke of Olasko, Tad must sell his soul. Masquerading as a noble from the far western territory of the Kingdom of the Isles, he must insinuate himself into the duke’s confidence and carry out his most heinous and dangerous commands - even though it means betraying his own moral code.
In a distant land, high among the snow-capped mountains, a peaceful nation is mercilessly put to the sword...yet one will survive. Little more than a boy, Talon of the Silver Hawk must carry on until, someday, he can take vengeance. Leaving the icy fastness of his ancient home, Talon descends into the dangerous land of his adversary. Treading a perilous path, he must survive battlefields, court intrigues, treacherous enemies, backstabbing friends, and beautiful yet deadly women.
The Conclave of Shadows has foiled the Nighthawks' attempt to plunge the Empire of Great Kesh into civil war and now has undertaken to stamp out the Guild of Assassins, root and branch. But as the brotherhood of murder is being obliterated, Pug and his allies are confronted with an even more dire question: Where is Leso Varen? They discover that the mad sorcerer has taken refuge on the world of Kelewan, among the most powerful men and women of that empire, the Magicians of the Assembly.
Flight of Nighthawks picks up two years after Exile's Return as Pug, the powerful sorcerer, awakens from a nightmare that portends destruction for all of Midkemia. Disturbed by his dream, Pug calls for a convening of the Conclave of Shadows. Meanwhile, in a small town on the other side of Midkemia, two young brothers are coming of age. As they travel away from home, toward apprenticeships and adulthood, the boys are attacked by bandits and mistakenly transported to Sorcerer's Isle, the home of the Conclave of Shadows.
The third and last novel of Feist's successful collaborative series. From the endlessly inventive mind of one of fantasy's all-time greats comes a spellbinding new adventure of high magic, treachery, and bloody war. This time in conjunction with master of alternative history, Steve Stirling, Feist returns to tell the full tale of one of his fans' favourite, most colourful Riftwar characters, pickpocket, mountebank, and confidence trickster Jimmy the Hand.
The second novel of a major Feist acquisition, returning to his best-loved series. Written with Joel Rosenberg. The second Riftwar collaboration, Murder in LaMut, written by masters of fantasy Raymond E. Feist and Joel Rosenburg. The heavy action was supposedly at Crydee these days, which meant that the one place they could be sure the three of them were not going was Crydee.