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Histaff: A Sci-Fi LitRPG
- Skeleton in Space, Book 1
- Lu par : Michael Kramer
- Série : Skeleton in Space, Volume 1
- Durée : 9 h
- Catégories : Science-Fiction et fantasy, Science-fiction

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Description
Lots of broken bones, a dim-witted RPG system, and a dash of magic; Skeleton in Space.
Douglas is a simple summoned skeleton, formed from an old battlefield when some ancient fossil of a necromancer raised him for a nefarious purpose.
His memories are a bit foggy, but who cares about remembering when there is walking to be done! Or stabbing cows! Douglas loves life, the simple joy of doing repetitive tasks - like battering down a large tower door - is all that's needed to keep his clacking bones satisfied.
But just after he completed his most recent task, the wizard he was fighting took out a weird crystal…and now there are stars everywhere. Will the floating, freezing skeleton find out what happened? Or will that wrecked spaceship on a collision path be the last thing going through his empty skull?
Come join Douglas the magical skeleton as he tries to live a fulfilling life in a sci-fi universe!
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Ce que les auditeurs disent de Histaff: A Sci-Fi LitRPG
Commentaires - Veuillez sélectionner les onglets ci-dessous pour changer la provenance des commentaires.
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Histoire

- Austin
- 13/07/2019
I Love It!
A simple skeleton's journey through self-discovery.
I find this book immensely gratifying. It is remarkably similar to the "Everybody loves large chests" series. While this book doesn't have any harem aspects, sexual content, or a homicidal box, it does have the same vibe of having a complete dumbass of a main character.
It is incredibly funny watching as Douglas slowly figures out that red things are bad. The extremely patient skeleton is a wonder to behold. Since his skull is empty he can perform miraculous feats, yet they often are counter balanced by equally moronic actions.
Our main heroine is a good counter part to Douglas. She is everything he is not and makes for a good literary partner. She is always excessive and it is satisfying to experience Douglas's continuous lack of regard for her words and actions.
The transfer from fantasy to sci-fi is explained well and happens quickly. There is an excess of notifications when leveling up or skill descriptions and the like but it is nothing I haven't heard before. After listening to so many Litrpg's I don't really mind anymore. The ending was an interesting conclusion to this particular book. It had me worried for a second but the "split of character" left me satisfied. Don't understand what I mean by that? Get the book and find out!
TL;DR A comedic adventure of a no-brained skeleton's adventure of self-discovery through time and space. It was a fun and laughable journey through a universe with substance and backstory. The characters had substance and there was clear character progression. I highly recommend this book and any sequels that come hereafter!
13 personnes ont trouvé cela utile
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- Ray Johnson
- 20/08/2019
Mash up of fantasy and sci fi
You want the truth? You can’t handle the truth! Well, actually, I’m pretty sure you can. I (silly me) had thought that this was going to be a book for the up and soon to be coming, no pun intended, Naughty Special. I mean you have a skeleton popping bones, the name of the book is Histaff, double entendre anyone?, and the lady on the front cover looks sort of like someone from one other Harem books out there. (Show the Ummmmmmm pic here, please) So, I kid. I knew it was none of that but I couldn’t help myself. I see an opening and I take it. See, another joke for the naughty special.
All jokes aside my fist impression of the book was that the first third felt a lot like a dungeon core building itself a dungeon. There is a lot of work that Douglas puts in to go from being a mindless skeleton to becoming an independent animate. A lot of time is spent focusing on him learning how to regrow his body and that had the feel of a dungeon growing its rooms.
He story centers on poor Douglas, a skeleton who is raised from the dead by a vengeance seeking necromancer. Somehow, against all odds, how can I just let you walk away, let you leave without a trace? When I stand here taking every breath with you, ooh ooh; You're the only one who really knew me at all . . .
. . . Sorry, Phil Collins. Just be thankful it wasn’t Pseudeo. So, against all odds, he survives and gets booted into another universe that is sci fi based rather than magic. There, the biggest problem sentient beings have is the Histaff virus that pretty much melts you into goo and rebuilds you into an amalgamation of consisting of yourself and your neighbors. Think the Thing combined with the Blob in space. Dougie boy soon makes a friend. No, he literally makes a friend and they then do everything they can to escape the station they are trapped on.
The pros: I liked Douglas isn’t your typical MC. He is a barely sapient skeleton who pretty much gets by by the skin of his teeth. Sory, nother pun. The magic system is different, and I liked the options offered for classes and races. It actually fits in line with Neven Illiev’s Boxy who goes from being a lesser mimic to a greater mimic and then on to bigger and better monsters. Douglas has a lot of options that he can choose from and they were intriguing. Let’s just say the lesser skelly we start with aint the same guy we end with. Cool magic system, lots of use of stats and characters sheets and leveling. So you get your crunch. I loved the genre mash up of fantasy and sci fi, and I think it was really a fun thing to explore.
The Cons: A lot of stuff is repeated, whether it is healing himself or fighting we always seem to go back to square one. The XP given for some of the monsters is crazy high, but I guess it is needed in order to advance Doug’s leveling. His companion has literally no redeeming qualities. I kept waiting for there to come a part where she flips from being a whiny shrew brat to actually being Doulas’s friend but . . . . .no. I get why from the ending, but she was pretty grating. The story needs some big scenes. Something to feel epic, what we get is an MC who sort of goes where ever the wind blows and has no control over his own destiny. It seems like he has very little agency at all in his story.
Michael Kramer narrates, and the dude has done something in the ballpark of 75 fantasy or scifi novels so I’m not even going to try to critique his work. He knows what he’s doing and does it well. I enjoyed listening to him and am sure that you will too. He is one of theose people you say Holy Cow, how did they get him?
Final score 7.6 stars the book does sort of plod along and has no real big moments that it needs. Still, it held my interest and makes me want to see what happens to Douglas next. I am totally on board for more, but if you are looking for epic battles this isn’t the place. This is more of a thinking man’s tale.
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- R. Loe
- 13/07/2019
Plot Hijack
As other reviewers have noted, the first half of the book was well done and the focus of the book was on track. The second half was confusing and the ending of the book had little to do with the first half. Perhaps it was two books merged into one, but I would have preferred to follow the story of the skeleton throughout the book.
6 personnes ont trouvé cela utile
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- Andrew
- 08/02/2020
Really clever, fun read!
I'm always a fan of Lit-RPGs that arent really in a video game. This is one, but also keeps finding fun ways to keep things interesting.
2 personnes ont trouvé cela utile
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- Kindle Customer
- 27/07/2020
Pretty good
I enjoyed the story a great deal, had a few hangups that cost the author a star though. I hated the magic system. Its full of words I just didn't enjoy, the names of the schools in particular are unappealing. It also didn't resonate for me, a lot of hand waving about rune shapes and spell shapes, and very little relatable detail. Concept just didn't land for me. When combined with the stat dump style the game elements are told in, I got really sick of hearing about the magic really fast and it ended up pulling me out of my immersion. The game elements themselves felt tacked on. Just big dump segments and stat pages every few scenes or so, became quite irritating quickly. Never got any kind of reasoning or rationale for why the game system exists either, which was disappointing, I wanted to learn about it. Oh well, maybe in a future book. I listened to the whole thing, but really I saw no reason the game element areas couldn't be skipped.
The premise is great, and I came to enjoy both main characters quickly. The second took a minute but came out more fun than she began. Overall I thought it was a good story and look forward to more. Just a couple of not insignificant details I took issue with.
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Histoire

- Kindle Customer
- 06/07/2019
Amazing read it for sure!
This has to be one of the greatest and most unique litrpg works yet. A seamless blend of magic and sifi.
1 personne a trouvé cela utile
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- Todd
- 19/04/2021
Surprisingly fun and refreshing
I bought this book just to check it out and try something form a new author. I was pleasantly surprised and greatly enjoyed the story. I drew me in and I just wanted to keep listening till it was over. Development of the main characters is done in a fun and at times funny ways and kept me engaged.
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- Martin
- 18/04/2021
pointless. no real purpose
just a series or randome events. ma on character has no personality. thecwhole story feels like a way overblown prequel to a 5 min main story
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- Smokyone
- 10/04/2021
One of my favorites
I have listened to this 3 times and still find it pretty darn good. This author is good at throwing folks from all walks of life and unlife together.
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- Will Jenner
- 01/02/2021
$500 idea, $1 execution
No exposition, no goals, annoying characters with no depth, decent premise. Love Michael Kramer though.
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